Tcmask, Animation and Models Info and Ideas

Improving the artwork in Warzone2100 - not for mod discussions
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Wibble199
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Re: Tcmask, Animation and Models Info and Ideas

Post by Wibble199 »

That is a very nice texture. Im looking forward to the future wz versions thanks to people like you :)
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Bruno Rodolfo
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Re: Tcmask, Animation and Models Info and Ideas

Post by Bruno Rodolfo »

Wibble199 wrote:That is a very nice texture. Im looking forward to the future wz versions thanks to people like you :)
I agree, and perhaps will have even more!! :D
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Berg
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Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

I made a new super transport and added animation is is a vid for you to view.
http://sourceforge.net/projects/wzgraph ... i/download
I have also uploaded the pie and texture for the model in vid

Regards Berg
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transport.tar.gz
transport pie and texture with animation
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lav_coyote25
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Re: Tcmask, Animation and Models Info and Ideas

Post by lav_coyote25 »

great looking model... :)
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MetalWarrior95
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Re: Tcmask, Animation and Models Info and Ideas

Post by MetalWarrior95 »

Berg...

You transport looks weird...Its far better the one transport for transporting troops from HQ to the missions...
Il crush you!If i get crushed,il crush you twice stronger!!If you crush me again,then il blow up your PC!!
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Berg
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Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

MetalWarrior95 wrote:You transport looks weird...Its far better the one transport for transporting troops from HQ to the missions...
It is so good to hear from you MetalWarrior95, your input is always inspiring.
Remotehorst
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Re: Tcmask, Animation and Models Info and Ideas

Post by Remotehorst »

You transport looks weird...Its far better the one transport for transporting troops from HQ to the missions...
I think so too. The Transport from the Missions looks like drawn from a little child. :lol2:
My Blender Tutorials for Beginners (german): http://www.youtube.com/user/voxelgeek
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Rman Virgil
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Re: Tcmask, Animation and Models Info and Ideas

Post by Rman Virgil »

.

Marc Chagall, anyone ? A painter who deliberately cultivated a child-like drawing and painting style. His individual works go for millions at auction and he's considered one of the great artists of the 20th century - all over the planet. Art history & fine art appreciation are both well worth the investment of time. :3

- RV :hmm:

.
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Berg
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Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

I have been playing with the rockies cliff texture just thought you might like to see
snowcliff
snowcliff
Regards Berg
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effigy
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Re: Tcmask, Animation and Models Info and Ideas

Post by effigy »

:shock:

looks nice :)
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
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NoQ
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Re: Tcmask, Animation and Models Info and Ideas

Post by NoQ »

+1 (:

I was just thinking the same thing, but yours is certainly better!
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MetalWarrior95
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Re: Tcmask, Animation and Models Info and Ideas

Post by MetalWarrior95 »

Its amazing....
Il crush you!If i get crushed,il crush you twice stronger!!If you crush me again,then il blow up your PC!!
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Rman Virgil
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Re: Tcmask, Animation and Models Info and Ideas

Post by Rman Virgil »

.

Does actually bring to mind the RL Rocky Mountains of Colorado which I know well. :) And, of course, it makes the demarcation between passable and impassable more effective than stock at a glance which is really critical in ground deployments. Also - your Sky Box is menacingly alive, your new structs appealingly interesting and fresh.

It also makes clear WZ's whack scale which ain't no big deal as it's been that way since retail release and, quite honestly, when your immersed in the thick of playing and decision making it's something you cognitively compensate for in imagination and soon forget the anomalies entirely. :3

- Synergistically, Rman. 8)

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NoQ
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Re: Tcmask, Animation and Models Info and Ideas

Post by NoQ »

Berg: Can you post it as a mod too?? (:
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Berg
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Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

hao wrote:Berg: Can you post it as a mod too?? (:
I have never had much success with mods.
I have added the cliff texture below, But I do not think they match well with the new default terrain in warzone. They look ok with old trunk terrain.
If you want stuff that I make 90% of it can be found on WZGM project http://wzgraphicmods.sourceforge.net/joomla/

Regards Berg
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page-46-cliff-rockies.png.tar.gz
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