Models by Jorzi (AR)

Improving the artwork in Warzone2100 - not for mod discussions

Re: Models by Jorzi (AR)

Postby MaNGusT » 21 Jul 2011, 12:21

Jorzi wrote:I'm planning to do a simple interior to the cockpit as well, using alpha channel for the steel beams.
then we will see through the model what is not very good.
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Re: Models by Jorzi (AR)

Postby Jorzi » 21 Jul 2011, 15:56

Don't worry, it will be a bit like the steel tower ;)
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Re: Models by Jorzi (AR)

Postby Jorzi » 22 Jul 2011, 19:24

There you go, texture is 256x256, normalmap currently 512x512 ;)
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buggy4.jpg
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Re: Models by Jorzi (AR)

Postby Jorzi » 16 Aug 2011, 13:45

After a while of doing other stuff, I finally textured the buggy today :)
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Re: Models by Jorzi (AR)

Postby Sick0 » 16 Aug 2011, 14:46

Errrr... I see all these wonderful new Artwork and it's all looking so nice... When we gonna get to see some of it IG? :geek:

Good works guys!

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Re: Models by Jorzi (AR)

Postby Jorzi » 16 Aug 2011, 18:10

Download my mod at http://cyancore.net/goran/shadermod.wz ;)
It has all my currently finished models.
It works nicely on the current snapshot build, but the bunker is invulnerable to direct-fire weapons for some reason
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Re: Models by Jorzi (AR)

Postby Goth Zagog-Thou » 16 Aug 2011, 21:10

Oh goody, new toys! :P

Thanks Jorzi. :D
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Re: Models by Jorzi (AR)

Postby Sick0 » 17 Aug 2011, 22:43

Jorzi wrote:Download my mod at http://cyancore.net/goran/shadermod.wz ;)
It has all my currently finished models.
It works nicely on the current snapshot build, but the bunker is invulnerable to direct-fire weapons for some reason


Gonna check it out, thanks!
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Re: Models by Jorzi (AR)

Postby MaNGusT » 17 Aug 2011, 23:00

Jorzi wrote:After a while of doing other stuff, I finally textured the buggy today :)

good! :-)isn't so bright as the original model and unmanned but anyway looks good. :wink:

P.S. also there is no room for the front wheels. How will they turn? well, till we have no support for event-driven animation, there are no problems with this. :D
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Re: Models by Jorzi (AR)

Postby cybersphinx » 17 Aug 2011, 23:24

MaNGusT wrote:P.S. also there is no room for the front wheels. How will they turn?
Since the wheels are now modeled separately anyway, they could be moved apart a bit more. Don't know if you can then get a proper low-poly connection to the body though.
We want information... information... information.
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Re: Models by Jorzi (AR)

Postby medusa » 18 Aug 2011, 05:55

f***ing A, this mod rocks!
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Re: Models by Jorzi (AR)

Postby berserk9779 » 21 Aug 2011, 02:40

This mod just keeps getting better!!!!!!

Just a tiny advice: add a version number in the mod name. (if possible)
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Re: Models by Jorzi (AR)

Postby Jorzi » 21 Aug 2011, 22:24

Thanks guys for all the compliments :)
@Mangust, cybersphinx: yeah, a few tweaks needed, but that would be required anyway when changing the animation/model data stuff ;) Right now it is made as simple and optimized as possible for the current system.
@berserk9779: hmm I guess that would be good practice :) it would also help me keep track of what changes I have made on my different machines.
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Re: Models by Jorzi (AR)

Postby medusa » 22 Aug 2011, 01:22

you can also add a version file in the mod so people know what version it is.
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Re: Models by Jorzi (AR)

Postby IgorBrehm » 22 Aug 2011, 02:35

what about the laser tecnology? the rocket launchers have a tecnology of laser aiming that lock's on the target, sorry for my bad English... And about the laser turrets? I also remember of a tecnology where you cold build cyborgs,are you gonna do those too? And their weapons?
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