Models by Jorzi (AR)
Re: Models by Jorzi (AR)
Long time no post.
I finally managed to get some time and I got my medium wheels model textured
I finally managed to get some time and I got my medium wheels model textured
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Re: Models by Jorzi (AR)
Hey Jorzi! I saw your models and they are awesome, but can you tell me with what program are you modelling?
Are you using a free program like Blender or a paid one? Just curious.
EDIT: Oh sorry, I already saw in one post that you are using Blender 2.60. Sorry for annoying you if I did.
Are you using a free program like Blender or a paid one? Just curious.
EDIT: Oh sorry, I already saw in one post that you are using Blender 2.60. Sorry for annoying you if I did.
I have changed this signature because a developer thinks it's offensive.
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- Trained
- Posts: 62
- Joined: 01 Apr 2011, 01:00
- Location: North East England
Re: Models by Jorzi (AR)
You need to make a 'T' section wall. It looks stupid when it reverts to the 'old' 'T' section each time
Re: Models by Jorzi (AR)
Ingame shot of my new wheels, as well as mangust's new more realistic teamcolor palette
If you want to get all the new stuff before we make a new release, you can now download the latest changes from our svn repository. Browse it here
@swatspeedman: as soon as I get the time
If you want to get all the new stuff before we make a new release, you can now download the latest changes from our svn repository. Browse it here
@swatspeedman: as soon as I get the time
Last edited by Jorzi on 20 Dec 2011, 13:01, edited 1 time in total.
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Re: Models by Jorzi (AR)
hmg is quite big and funny but overall looks good.
we should really refix sizes of models, I spent a lot of time adjusting cannons...
we should really refix sizes of models, I spent a lot of time adjusting cannons...
Re: Models by Jorzi (AR)
It's a bit big yeah (although I'm quite sure it is exactly the same size as the original).
However, as you say, rescaling models is certainly something we must consider, at least for the final product.
However, as you say, rescaling models is certainly something we must consider, at least for the final product.
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Re: Models by Jorzi (AR)
I like the size of the hmg
Re: Models by Jorzi (AR)
It looks like a Real Gatlin Gun, like one you could find in a Terminator movie.
Re: Models by Jorzi (AR)
considering it position in the tech tree, I'd also say that it is too big for the actual output.
Heretic 2.3 improver and proud of it.
Re: Models by Jorzi (AR)
@Per: It's not really supposed to be a gatling gun, but rather a water-cooled .50 mg.
One issue I came to think of recently is the fact that the assault gun uses the same turret model. Should we keep it that way or do we need to modify some other files?
One issue I came to think of recently is the fact that the assault gun uses the same turret model. Should we keep it that way or do we need to modify some other files?
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Re: Models by Jorzi (AR)
Started working on a scavenger firetruck. The lowpoly is 288 triangles right now.
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Re: Models by Jorzi (AR)
the top of the body should be modified because scavs mount there their weapons.
Re: Models by Jorzi (AR)
In the place of the ladders right?
Re: Models by Jorzi (AR)
Yeah, I've been thinking of that, although the original looked fairly ok without having any visible mounts...
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