New Models for 3.0, that make use of the mask feature wanted

Improving the artwork in Warzone2100 - not for mod discussions
i-NoD
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Re: New Models for 3.0, that make use of the mask feature wa

Post by i-NoD »

Oh... Will it run at least one oil pump? O_o
Or we still need some blue-circled magic for that?
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Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Rman Virgil »

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Well gentleman, if I may briefly interject by quoting a Project Primary Source document on this matter:
"The Annals of the Project Protectorate: 2086 - 2120"

by Omar Gramaldi, official historian, appointed by third Project Director Elijah Bearheart in 2106.

It was in the year 2107 that the Wing Clan Scav Tribe from the Yucatan first approached the Project Protectorate with a trade treaty proposition. In exchange for vegetables and fish grown in our closed loop hydroponic facilities they would provide cyborg power plants they had scavenged in the aftermath of our various battles with Nexus and its minions. These we used to create back-up, portable, power arrays for our mobile HQ units which were a key component to our emerging C41 battle theater infrastructure and velocity tactics. It was not until some years later that we discovered that the Wing Clan had not traded all the cyborg power plants they had scavenged - they had kept a goodly portion back at great sacrifice, I might add, as they were annually plagued with months of famine. It was in 2110 that we uncovered this and that these cyborg power plants formed the basis of their rudimentary Air Force of Ultra Lights and Choppers.
- :wink:

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Impact = C x (R + E + A + T + E)

Contrast
Reach
Exposure
Articulation
Trust
Echo
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i-NoD
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Re: New Models for 3.0, that make use of the mask feature wa

Post by i-NoD »

Shame on me! :augh:
I knew that they have all documented... should search Project net before asking...
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Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Rman Virgil »

i-NoD wrote:Shame on me! :augh:
I knew that they have all documented... should search Project net before asking...
:lol2:
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Berg
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Berg »

Funny Fellows :)
Just for fun Cyborg and Super transports....
supertransport.png
Seems the new branch needs transports.
These are running ingame Buginators 3.0.beta1

Regards Berg
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Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Rman Virgil »

Berg wrote:Funny Fellows :)

Just for fun Cyborg and Super transports....
supertransport.png
Seems the new branch needs transports.
These are running ingame Buginators 3.0.beta1

Regards Berg

:lol2: ..... But actually, even though they're just for fun, those are pretty dang cool. Really. :3

Streamline the Super Transport cargo bay, refine the elements and you got some promising possibilities there. Buggy was seriously looking for a new model a while back, afterall.

- Regards, Rman. :)
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Berg
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Berg »

transportrevised.jpg
transportrevised.jpg (19.81 KiB) Viewed 6753 times
group.jpg
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JDW
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Re: New Models for 3.0, that make use of the mask feature wa

Post by JDW »

I liked the purple one more, even if they were made just for fun. IMHO, what worked out for these bad boys is that they look menacingly cool. Unlike the current transports.
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Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Rman Virgil »

j0shdrunk0nwar wrote:I liked the purple one more, even if they were made just for fun.
Me too.

I also think you like Cylon Fighters. :lol2:

BTW... I did a Google Image Search for "advanced vtol transport" - lots of interesting stuff turned up, but the real kicker was how many pics there were of WZ 2100 Transport Mods and discussions in these bbs ! !

Here, check it out:

http://www.google.com/images?hl=en&biw= ... rt&spell=1

- Regards, Rman :hmm:
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Berg
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Berg »

Rman Virgil wrote:Here, check it out:
Goodness weird and wonderful contraptions in that link Rman..
Rman Virgil wrote:I also think you like Cylon Fighters. :lol2:
Cylons have feelings too!!! I do choose the impression of cylons as they are/have a feared look every time I think of sinister that shape evolves in my 3D editor ... [Blames MM3D]
I have added the piefile and textures for the purple transport it has not been edited so it will need connectors and tcmask flag added.

Regards Berg
Attachments
purpletrans.tar.gz
pie/tcmask/texture for purple transport
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Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Rman Virgil »

Berg wrote: Cylons have feelings too!!! I do choose the impression of cylons as they are/have a feared look every time I think of sinister that shape evolves in my 3D editor ... [Blames MM3D]

Regards Berg
I agree 100%. "Sinister" is the perfect word to describe what the Cylon Fighter design conveys so elegantly. They make a strong emotional impression that fits the character of NEXUS which Pumpkin's designs do NOT convey nearly as powerfully, IMHO.

- Regards, Rman :hmm:

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Re: New Models for 3.0, that make use of the mask feature wa

Post by JDW »

Rman Virgil wrote:I also think you like Cylon Fighters. :lol2:
Oh noes! I've been found out!! :lol2: :lol2: :lol2:
"Speak when you are angry and you will make the best speech you will ever regret."
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Re: New Models for 3.0, that make use of the mask feature wa

Post by MetalWarrior95 »

The vtols look weird...Please more realistic you damn jokers!
Il crush you!If i get crushed,il crush you twice stronger!!If you crush me again,then il blow up your PC!!
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Darksied »

I think a design based on an osprey only larger and using vtol engines would make a better transport.
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JDW
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Re: New Models for 3.0, that make use of the mask feature wa

Post by JDW »

MetalWarrior95 wrote:The vtols look weird...Please more realistic you damn jokers!
Please show us what it should look like then. I'll be sure to give it a nice review. Oh, please don't worry, you can trust me. :twisted:

EDIT: And realistically, we are currently in the year 2010, not 2100. :wink:

Regards,
JDW.
"Speak when you are angry and you will make the best speech you will ever regret."
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