New Models for 3.0, that make use of the mask feature wanted

Improving the artwork in Warzone2100 - not for mod discussions
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Roux Le Corps
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Roux Le Corps »

Nice job!
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Berg
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Re: New Models for 3.0, that make use of the mask feature wa

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Base models to date with base plates
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Roux Le Corps
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Re: New Models for 3.0, that make use of the mask feature wa

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good job but still looks too clean
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Desolator4u »

Roux Le Corps wrote:good job but still looks too clean
I agree, too clean. I must say that the new terrain looks insane! And the improved level of detail on the units are also very impressive (even though the colour may be too bright in some areas) but as for the structures, they are too "clean" and don't match well with the new terrain. That problem wasn't there before maybe because the original textues were not so detailed. Also, some of the structures are not really doing it for me, most notable are the ones that essentially look like a futuristic hospital... I thought I read in a post somewhere that the goal was to closely mirror the original designs. I would prefer that.

Never the less, I like the work you guys got going on, I just think that since the new structures are so detailed, they are going to need some sort or "worn" look to them, instead of the currently perfect "brand new" look (ya, i'm not good at explaining myself, apparently), or apply a dusty, urban or winter like feel to them accordingly. But what do I know...

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Berg
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Re: New Models for 3.0, that make use of the mask feature wa

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Works in progress I do agree they are tooo clean but that I will fix as best I can. added vtol factory models to my project
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Thank you for the kind works
regards Berg
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Re: New Models for 3.0, that make use of the mask feature wa

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Looks really nice, perfect for Scavangers^^
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Berg
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Re: New Models for 3.0, that make use of the mask feature wa

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Black NEXUS wrote:Looks really nice, perfect for Scavangers^^
Do they have team colours?
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Re: New Models for 3.0, that make use of the mask feature wa

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Black NEXUS wrote:Looks really nice, perfect for Scavangers^^
So not only for me most of these models with these textures looks like Scavenger style. :-)
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Black NEXUS
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Re: New Models for 3.0, that make use of the mask feature wa

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Berg wrote:Do they have team colours?
Of curse, look in the first Campain-Map, there are Player 6&7 Scavangers. Sure, only visible in the minimap, but why should they not have team colours? That would be something new :D
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Olrox »

Black NEXUS wrote:
Berg wrote:Do they have team colours?
Of curse, look in the first Campain-Map, there are Player 6&7 Scavangers. Sure, only visible in the minimap, but why should they not have team colours? That would be something new :D
Also visible in oil derrics.
:hmm:
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Berg
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Re: New Models for 3.0, that make use of the mask feature wa

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Some concpet walls using tcmask
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Roux Le Corps
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Re: New Models for 3.0, that make use of the mask feature wa

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I like it, any animation to those cranes yet?
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Berg
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Berg »

Image just messing with new body and tracks with tcmask as paint effect.\
drhbod11.pie
prhrhtr3.pie
prhlhtr3.pie
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Roux Le Corps
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Re: New Models for 3.0, that make use of the mask feature wa

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epic sci fi right there ^_^
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Re: New Models for 3.0, that make use of the mask feature wa

Post by Berg »

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Just a rework of the tcmask to change colours on propulsion.
added 2 shades of team colour.
Pitty the forum does not show full images from links.
Regards Berg
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