Okay, so Olrox said that the current Chassis series all look bad on Naval propulsion;Olrox wrote:Not *completely devoid*, hovers and VTOLs can move over water. I personally think that it's very hard to fit the current Body>Prop>Turret design system with naval units, they look weird (seen the testing versions myself already, and they fail to look good). IMO - as a quick comment, I'm not seeking to start talking about that yet -, those should be designed separately to look good, or have "dedicated bodies" such as the ones I could imagine for special air units.Carme Taika wrote:<snipped>
'Mechs are just another Land unit;
The Sea is completely devoid of droids/units;
It should be a more pressing matter; don't you agree?
Currently no warzone VTOL can look like a fighter, I think, because of turrets and the bodies, as they're just the same ones used for normal tanks - no way for them to look great this way. Naval units aren't too far, but the turrets really aren't a problem.
But I agree that naval units have a real niche - would open many possibilities of map designs, which would be endless worth of entertainment with the new map editors (flaME and Atlas), which already provided us with many interesting maps, as can be seen on http://guide.wz2100.net/addons/. Given those horizons for expansion of game experience, making acceptable-looking naval units is prior to making mechs, in my imaginary "to-do list".
I'm delighted with your appreciation, looking forward to improving those models - effectively revolutioning the art revolution itself - really soon. I've already got to more time-consuming matters using my vacations, but I'm getting back to college tomorrow, so I'll get back to my daily editions of models, which take less time (as they're separated into quick steps rather than a whole bunch of work at a time, like building mods still is, at least for a beginner like me).
Thanks one more time,
Thus the lack of use for Naval-class Droids. (Not to mention they don't work [player-built] from a factory.)
I have here something I pulled together after an hour or so of fiddling around in Blender;
Machinegun Viper Naval. ... Comments, anyone?
If you want a better look at my model; download the Mesh; Attached below: