some hi-res graphic remake

Improving the artwork in Warzone2100 - not for mod discussions
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Savaro
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some hi-res graphic remake

Post by Savaro »

i do not found "edit" botton, so...

6 hi-res building + sky( x3 small then original )
Image

wall
Image
Attachments
page-12-player-buildings.png
page-25-sky-urban.png
page-6-features-urban.png
Last edited by Savaro on 24 Jan 2010, 22:17, edited 17 times in total.
KukY
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Re: some graphic remake(updated jan-18)

Post by KukY »

I like it, roofs look like they were bombed.
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Savaro
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Re: some graphic remake(updated jan-18)

Post by Savaro »

13KukYNexus666 wrote:I like it, roofs look like they were bombed.
I try not to change the original where it probably ^^"
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Savaro
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Re: some hires graphic remake

Post by Savaro »

trying make hires wall...
Image
Image
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page-12-player-buildings.png
Last edited by Savaro on 20 Jan 2010, 15:28, edited 3 times in total.
Ceiling Cat
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Re: some hires graphic remake

Post by Ceiling Cat »

Hey, I know this texture. :D Used it for something else long ago... anyway, by highres you mean 128 right?
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Savaro
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Re: some hires graphic remake

Post by Savaro »

Ceiling Cat wrote:Hey, I know this texture. :D Used it for something else long ago... anyway, by highres you mean 128 right?
it original... in 256x256


my in 512x512 >_>"
with transparent color for better contrast.
now changed only wall >__>"
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Berg
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Re: some hi-res graphic remake

Post by Berg »

I have been Playing around with resolution and it seems 2.3.beta 7 can handle 1024 texture sizes.
wz2100_shot_043.png
A slight re-do of " page-12-player-buildings.png" and resize to 1024X1024 ...it works.
Game res set to 512
I re-done a bit more and this was upload after initial post I cut the size down because warzone screenshots are over a Meg.
Attachments
uploaded after initial post
uploaded after initial post
Last edited by Berg on 20 Jan 2010, 12:29, edited 2 times in total.
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Terminator
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Re: some hi-res graphic remake

Post by Terminator »

Looks better than it was before :)
Death is the only way out... sh*t Happens !

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Savaro
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Re: some hi-res graphic remake

Post by Savaro »

Berg wrote:1024х1024
But game will scale it back to 512x512 that max in settings ? -_-
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Berg
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Re: some hi-res graphic remake

Post by Berg »

Yes I agree, I scaled one down to 512 from 1024 it lost definition it is more then likely my graphics program.
Warzone does a better job of it.
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Re: some hi-res graphic remake

Post by Ceiling Cat »

By 128 I meant per tile. But I see it's different for object textures.
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Berg
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Re: some hi-res graphic remake

Post by Berg »

Ceiling Cat wrote:By 128 I meant per tile. But I see it's different for object textures.
See this thread viewtopic.php?f=33&t=2383&start=0 It has a lot of info about tiles.
Optimize research
Optimize research
There are a lot of things to optimize just on the one image.
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Berg
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Re: some hi-res graphic remake

Post by Berg »

Is it worthwhile to continue with resolution optimization?
The way i am doing it?
another screenshot from 2.3.beta 8
Research Building..still on page 12
optimizeresearch.gif
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Zarel
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Re: some hi-res graphic remake

Post by Zarel »

It's nice, but I'm not sure I like the 3D "R". Can you change it back?
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Berg
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Re: some hi-res graphic remake

Post by Berg »

done R is flat
Changed pipes on side.
Attachments
optimizeresearch1.gif
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