Modifications to defensive building models needed
- lav_coyote25
- Professional
- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: Modifications to defensive building models needed
flame. moi. never. unless of course that is what you would like... i dont flame. i just state facts. if thats flaming. oh darn.
Re: Modifications to defensive building models needed
Per, I will attach it later. I'm at work now,from my android phone:-(
Re: Modifications to defensive building models needed
Are you afraid of it?Jorzi wrote:While foundations may be pretty flexible and useful in what they can do, they undoubtedly add a lot of extra files and things to keep track of.
What if it will be the only way to fix foundations?;-)
back to the topic... Will you test your wall model?
Last edited by MaNGusT on 27 Sep 2011, 07:45, edited 1 time in total.
Re: Modifications to defensive building models needed
having the walls looking like a staircase is ok, but if you can make the model height shrink to match the neighbor then it is better.
Re: Modifications to defensive building models needed
It's not better, read the topic to understand why not.zany wrote:having the walls looking like a staircase is ok, but if you can make the model height shrink to match the neighbor then it is better.
Re: Modifications to defensive building models needed
@Mangust
I have a wall model?
I remember starting on some hipoly wall doodle but I don't think I ever finished it...
I used macuser's wall in some renders of mine, but it still needs fixing before it can be used ingame...
Your wall looks real nice though...
I have a wall model?
I remember starting on some hipoly wall doodle but I don't think I ever finished it...
I used macuser's wall in some renders of mine, but it still needs fixing before it can be used ingame...
Your wall looks real nice though...
-insert deep philosophical statement here-
Re: Modifications to defensive building models needed
To save too much change models use old texture
Bergs Licence for all his work!Code: Select all
DO WHAT THE HECK YOU WANT TO PUBLIC LICENSE
Version 1, September 2011
Copyright (C) 2011 Berg <[email protected]>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE HECK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE HECK YOU WANT TO.
- Attachments
-
- blwallh.pie
- (1.88 KiB) Downloaded 330 times
-
- blwallc1.pie
- (3.7 KiB) Downloaded 338 times
Re: Modifications to defensive building models needed
Hmm, too bad the old texture is so small. Aside from that it looks fine with this model, imo.Berg wrote:To save too much change models use old texture
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
Re: Modifications to defensive building models needed
I rerelease all of Berg's work under CC-BY (i.e. you can use it as long as you credit me for it) (just kidding)
-insert deep philosophical statement here-
Re: Modifications to defensive building models needed
Well, here it is.
The original model was made by yahodahan.
I just used it as a source. now it has 70 faces. P.S. about foundations, I think I will create a test model later, the new model has small foundation and stretching is not so noticeable though.
P.S.2 oh.. license... will the CC-BY-SA-3.0 be enough? If yes then I release it under the CC-BY-SA-3.0
The original model was made by yahodahan.
I just used it as a source. now it has 70 faces. P.S. about foundations, I think I will create a test model later, the new model has small foundation and stretching is not so noticeable though.
P.S.2 oh.. license... will the CC-BY-SA-3.0 be enough? If yes then I release it under the CC-BY-SA-3.0
- Attachments
-
- blwallh.zip
- (1.35 MiB) Downloaded 341 times
Re: Modifications to defensive building models needed
Just a reminder there is 3 wall and corner wall models in the game...
blwallh.pie
blwall2.pie
blwall3.pie
corners
blwallc1.pie
blwallc2.pie
blwallc3.pie
I don't know if it would be ok to use the same wall structures and just change the texture or make new walls for each sect.
Anyway this came to mind so I shared
blwallh.pie
blwall2.pie
blwall3.pie
corners
blwallc1.pie
blwallc2.pie
blwallc3.pie
I don't know if it would be ok to use the same wall structures and just change the texture or make new walls for each sect.
Anyway this came to mind so I shared
Re: Modifications to defensive building models needed
I know, will make the corner wall later, for other walls I will just change the texture. Don't know what to do with campaign walls also.. damn, I am even not sure what Per was asking for.
Re: Modifications to defensive building models needed
Campaign walls are the same as skirmish and multi player I think
MaNGusT wrote:Don't know what to do with campaign walls also.
Re: Modifications to defensive building models needed
CC-BY-SA-3.0 is fine. A corner model is needed, yes.
Re: Modifications to defensive building models needed
ArtRev Website
System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6