Altered HQ
Altered HQ
download
http://www.deviantart.com/download/1323 ... APRIME.pie
I it took me the rest of the day
..again the team colors are giving me trouble but it might work just fine for you guys
I can't open it in pie slicer after export
& when I open it in blender
ERROR: Teamcolors must have one animation frame
what does it mean?
Last edited by XANAX on 07 Aug 2009, 02:09, edited 1 time in total.
Re: Altered HQ
Excellent work!
Re: Altered HQ
Whoa. That's really cool.
I think the guard towers at the edge give it too much of a "scav" feel, though. And the fence doesn't really fit, since none of the other base structures have fences.
But otherwise, it looks very good.
I think the guard towers at the edge give it too much of a "scav" feel, though. And the fence doesn't really fit, since none of the other base structures have fences.
But otherwise, it looks very good.
Re: Altered HQ
Nice work man! I bow before your imagination.
Astorian
Astorian
Re: Altered HQ
.hey if your not to busy could you, see if you get errors on importing it with blender.. because I can't make it work in gameastorian wrote:Nice work man! I bow before your imagination.
Astorian
Re: Altered HQ
I was inspired by this HQZarel wrote:Whoa. That's really cool.
I think the guard towers at the edge give it too much of a "scav" feel, though. And the fence doesn't really fit, since none of the other base structures have fences.
But otherwise, it looks very good.
Re: Altered HQ
Yes i would like to do that, but cannot import it. Could you send me the model in blender format? (or 3ds or so)XANAX wrote: .hey if your not to busy could you, see if you get errors on importing it with blender.. because I can't make it work in game
Astorian
EDIT:
Newer mind, i figured out how to import non WZ into blender. Just copy to extracted warzone.wz folder and import from there. lol
Ok man, i tried to export to pie and replace the WZ original HQ. Game crashes on loading polygons.
Your model is done form more meshes that intersecting another ones. You should redo the upper part of the model so that the top is one compact mesh and not mesh pieces intersecting each other. and redo all other mesh object intersecting each other. WZ has sometimes hard time to load a model like that.
I am exporting compact meshes and it worked so far.
Best Regards,
Astorian
Re: Altered HQ
yes sirastorian wrote: Yes i would like to do that, but cannot import it. Could you send me the model in blender format? (or 3ds or so)
Astorian
I'll do both
p.s. Thanks
Re: Altered HQ
Hmm, I hope whippersnapper doesn't mind that yours looks a lot like his. :/
Personally, I think you should take a look at the HQs in the FMVs. We might as well try to make ours as close to those as possible.
Personally, I think you should take a look at the HQs in the FMVs. We might as well try to make ours as close to those as possible.
Re: Altered HQ
well think of it as a step in the right directionZarel wrote:Hmm, I hope whippersnapper doesn't mind that yours looks a lot like his. :/
Personally, I think you should take a look at the HQs in the FMVs. We might as well try to make ours as close to those as possible.
Re: Altered HQ
I think you can take a few more steps in that direction.XANAX wrote:well think of it as a step in the right direction
Particularly, the stripes at the top look like they would work quite well teamcolored.
Re: Altered HQ
yeah xDZarel wrote: I think you can take a few more steps in that direction.
Particularly, the stripes at the top look like they would work quite well teamcolored.
um.. the blue parts?
Re: Altered HQ
Actually, I was referring to the red parts.
Re: Altered HQ
oh the chevron stripesZarel wrote:Actually, I was referring to the red parts.
I don't know, thats why I did the walls and the sides of the ramp in team colors
Re: Altered HQ
Hi XANAX, no need to send me the models. You should redo the mesh so there are no intersecting parts.XANAX wrote: yes sir
I'll do both
p.s. Thanks
Sorry, but i am not going to remodel it. Please don't take me wrong, i see you can model without problems.
Just redo the parts and it should be running in game too.
Best regards,
Astorian