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Re: Cyborg Design WIP

Posted: 28 Jul 2009, 21:05
by whippersnapper
Oh... sorry, I misunderstood.. I thought you meant a mod that included the borg models which grim.wz does not. But it does have a new cannon model for tanks which is pretty cool.

ALSO: I personally have found the texturing technique he uses in his new walls instructive in how to achieve greater detail without resorting to more vertices. Something used in old school cell animation.

Regards, whip :)
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Re: Cyborg Design WIP

Posted: 29 Jul 2009, 09:06
by astorian
Quite impressive achievement. Keep it um man!
Astorian

Re: Cyborg Design WIP

Posted: 29 Jul 2009, 20:58
by XANAX
whippersnapper wrote: Oh... sorry, I misunderstood.. I thought you meant a mod that included the borg models which grim.wz does not. But it does have a new cannon model for tanks which is pretty cool.

ALSO: I personally have found the texturing technique he uses in his new walls instructive in how to achieve greater detail without resorting to more vertices. Something used in old school cell animation.

Regards, whip :)
.
maybe he can give me some pointers sometime ;)



astorian wrote:Quite impressive achievement. Keep it um man!
Astorian
if you thought that was an achievement check this out
viewtopic.php?f=5&t=3337
in future development it might be possible ;)

Re: Cyborg Design WIP Updated

Posted: 11 Aug 2009, 04:00
by XANAX