Cyborg Design WIP
Cyborg Design WIP
3d Cyborg designs
http://fc02.deviantart.com/fs48/f/2009/ ... APRIME.png
http://fc03.deviantart.com/fs47/f/2009/ ... APRIME.png
Super Cyborg
http://fc05.deviantart.com/fs48/f/2009/ ... APRIME.png
http://fc07.deviantart.com/fs46/f/2009/ ... APRIME.png
the problem with it is when you play other colors other then green,
Cyborg: is green for everyone
Super Cyborg crashes for other team colors
Is there anyone out there up for the challenge of make this workable or If you want to mess with the design
Download
Normal Cyborg
http://www.deviantart.com/download/1293 ... APRIME.zip name it CYB.zip
Super Cyborg
http://www.deviantart.com/download/1293 ... APRIME.zip name it SCB.zip
http://fc02.deviantart.com/fs48/f/2009/ ... APRIME.png
http://fc03.deviantart.com/fs47/f/2009/ ... APRIME.png
Super Cyborg
http://fc05.deviantart.com/fs48/f/2009/ ... APRIME.png
http://fc07.deviantart.com/fs46/f/2009/ ... APRIME.png
the problem with it is when you play other colors other then green,
Cyborg: is green for everyone
Super Cyborg crashes for other team colors
Is there anyone out there up for the challenge of make this workable or If you want to mess with the design
Download
Normal Cyborg
http://www.deviantart.com/download/1293 ... APRIME.zip name it CYB.zip
Super Cyborg
http://www.deviantart.com/download/1293 ... APRIME.zip name it SCB.zip
Re: Cyborg Design WIP
some how I think my mod caused this
Re: Cyborg Design WIP
some how I think my mod caused this
the coloring? thats actualy part of a different mod, the NSE_sounds_&_skins_mod.
the coloring? thats actualy part of a different mod, the NSE_sounds_&_skins_mod.
- whippersnapper
- Regular
- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: Cyborg Design WIP
.
I really like the look of what you've done XANAX and I'm gonna post a side by side comparison @ +13 Zoom in PieSlicer of your work and what is stock in-game now:
First - your New Borg Body:
Second - Pumpkin's Old Borg Body still in use:
That said there may be issues.
Your using the same texture page here and achieving your greater detail through polygon faces instead of in the texture itself and I'm not sure that will fly performance-wise in-game.... I could be wrong and leave it to a developer to comment.
Here, let me show the polys for each model as well...
.
On the Team Colors issue - I dunno why it's only pulling Green.
Regards, whip
.
I really like the look of what you've done XANAX and I'm gonna post a side by side comparison @ +13 Zoom in PieSlicer of your work and what is stock in-game now:
First - your New Borg Body:
Second - Pumpkin's Old Borg Body still in use:
That said there may be issues.
Your using the same texture page here and achieving your greater detail through polygon faces instead of in the texture itself and I'm not sure that will fly performance-wise in-game.... I could be wrong and leave it to a developer to comment.
Here, let me show the polys for each model as well...
.
On the Team Colors issue - I dunno why it's only pulling Green.
Regards, whip
.
Re: Cyborg Design WIP
maybe we can make a color default like grey or black and the team colors are only on the weapons
it could solve this
p.s. important: I used merge objects in blender, then did the textures & deleted the old model parts... could that have made it only pull green?
p.s.s. I'm sorry the mesh looks like it got messed up on download see
then again the game don't get to close to notice some details
it could solve this
p.s. important: I used merge objects in blender, then did the textures & deleted the old model parts... could that have made it only pull green?
p.s.s. I'm sorry the mesh looks like it got messed up on download see
then again the game don't get to close to notice some details
Re: Cyborg Design WIP
btw check out deviantart & search cyborg or http://browse.deviantart.com/digitalart ... /machines/
owner of this art
http://miggs69.deviantart.com/art/Cyborg-118764190
owner of this art
http://nightmaresind.deviantart.com/art ... -128978637
owner of this art
http://nathy-d.deviantart.com/art/ED-209-128408765
owner of this art
http://tahliamcleod.deviantart.com/art/ ... -126071373
owner of this art
http://hispanicmonkey68.deviantart.com/ ... -125839906
owner of this art
http://vfx4fun.deviantart.com/art/Daishi-116840657
owner of this art
http://gstylezprodigy.deviantart.com/ar ... -113892382
it makes me weep with joy
owner of this art
http://miggs69.deviantart.com/art/Cyborg-118764190
owner of this art
http://nightmaresind.deviantart.com/art ... -128978637
owner of this art
http://nathy-d.deviantart.com/art/ED-209-128408765
owner of this art
http://tahliamcleod.deviantart.com/art/ ... -126071373
owner of this art
http://hispanicmonkey68.deviantart.com/ ... -125839906
owner of this art
http://vfx4fun.deviantart.com/art/Daishi-116840657
owner of this art
http://gstylezprodigy.deviantart.com/ar ... -113892382
it makes me weep with joy
- whippersnapper
- Regular
- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: Cyborg Design WIP
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(Both Grim's WZ Cyborg art - Borg Cannon & Borg Laser...)
Regards, whip
.
True. But even at that scale it's amazing how enhancements to the original can come across.XANAX wrote:then again the game don't get to close to notice some details
(Both Grim's WZ Cyborg art - Borg Cannon & Borg Laser...)
Regards, whip
.
Re: Cyborg Design WIP
Ack... that looks kind of ugly with no anti-aliasing. Or maybe it's just the old textures.
Can you screenshot either a wireframe or untextured version? It's hard to see just how much detail you have right now.
Can you screenshot either a wireframe or untextured version? It's hard to see just how much detail you have right now.
Re: Cyborg Design WIP
yes,yes I agreewhippersnapper wrote:
True. But even at that scale it's amazing how enhancements to the original can come across.
p.s. lets see how mine looks with the cannon
- whippersnapper
- Regular
- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: Cyborg Design WIP
Sorry, can't. Don't have. But I do have a close-up of the cannon textured:Zarel wrote:Ack... that looks kind of ugly with no anti-aliasing. Or maybe it's just the old textures.
Can you screenshot either a wireframe or untextured version? It's hard to see just how much detail you have right now.
Look forward to seeing that. I really like the look of your new torso.XANAX wrote: "whippersnapper": True. But even at that scale it's amazing how enhancements to the original can come across.
yes,yes I agree
p.s. lets see how mine looks with the cannon
Regards, whip
.
Re: Cyborg Design WIP
just direct me to the nearest/newest grim mod downloadLook forward to seeing that. I really like the look of your new torso.
Re: Cyborg Design WIP
No worries, I found the wireframe you already posted earlier.whippersnapper wrote:Sorry, can't.
It looks good. Might be a bit too many vertices, especially on the face, though.
I say someone should get on retexturing it.
- whippersnapper
- Regular
- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: Cyborg Design WIP
Haha... got me there. You'll have to catch him on the Irc channel and ask him yourself. He's just doing commercial game art now (& pro art outside of games too), far as i now.XANAX wrote:
just direct me to the nearest/newest grim mod download
Regards, whip
.
Re: Cyborg Design WIP
I know it has a lot of vertices but it works so far.. sorta xDZarel wrote: It looks good. Might be a bit too many vertices, especially on the face, though.
I say someone should get on retexturing it.
I'm no good at textures, some else is gonna have to do it
btw also they have to fix the uv mess too :-S
Re: Cyborg Design WIP
whippersnapper wrote:
Haha... got me there. You'll have to catch him on the Irc channel and ask him yourself. He's just doing commercial game art now (& pro art outside of games too), far as i now.
Regards, whip
.
found it xD http://www.filedropper.com/extractgrimwzmod
but it's not in it
Last edited by XANAX on 28 Jul 2009, 21:16, edited 1 time in total.