Olrox wrote:there's different chimney counts also, apart from different stripes. If you'd like bigger chimneys, that's as simple as scaling the current ones, but they would be closer one to another.
Olrox wrote:I'm delighted to see my work is appreciated, and that ensures it will continue. Or at least I hope![]()
Ok, I'll make the textures later, on summer vacation, anyway, so I'll start a new model for the research facility. Gonna make it look more like a high-tec building full of offices, instead of the 1-floor bulding it looks right now..
What do you think?
Per wrote:because in the future we will tessellate the models and remove support for non-triangle polygons anyway.
Deus Siddis wrote:Per wrote:because in the future we will tessellate the models and remove support for non-triangle polygons anyway.
What would be the advantage in taking a step backwards like that?
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