Being a long-term warzone 2100 player, starting about 8 years ago, I couldn't stop looking at the game and saying myslef: "That could use some new models". Seriously, I know that the actual state of the models and engine make it almost universally compatible, being of extremelly low system requirements. But most of the players should think, like me, that those 15-polygoned structures really could be improved, and if they were, the game would look way much better.
Now, getting to the point (as I always do in long posts, anyway
I've asked the dev-team if they wanted me to create some new, polished models for the game strucutres, and they said I could create them and wait for feed back. So, the application of them in the game itself should depend on approval by the community, dev-team, and viability in terms of performance changes, I think.
I'm going to post raw 3d-models, wich I'll first do in autoCAD, with only different colors, to allow better visualization, but no textures. At that stage, I could use your opinions, like "You could change <X>", "You could make that <Y> look more like the present one" etc.
After I've reached a decent level of approval, I'll start doing the necessary file type changes and texturizing, so the model fit the actual game engine without much work for the dev-team, and, if the community agrees, it could even be inserted in the game.
So, I'm going to try my best, and hope the community likes my work.