Odd 'hi-res' wheels

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xSlacker
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Odd 'hi-res' wheels

Post by xSlacker » 01 Sep 2014, 20:39

So I've been playing a little with the latest warzone 2100 version
And noticed how the wheels are kinda hi-res while the rest of all vehicle parts are like... default?
Is there a Hi-Res pack that affects ALL vehicle parts? :s
Because for me it just looks like it's kinda out of place :s

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Mysteryem
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Re: Odd 'hi-res' wheels

Post by Mysteryem » 02 Sep 2014, 00:16

I redid the wheels quite some time ago: viewtopic.php?f=49&t=2529

Initially it was just the wheels for heavy bodies as I thought that they looked really ugly.

These days, there is a lot of far more impressive work going into redoing models and textures. You can find most of it in this forum, for example, Jorzi's thread: viewtopic.php?f=33&t=5136

There was a link to the Art Revolution mod somewhere around here fairly recently, but I can't seem to find it. It contains a lot of the complete models and accompanying textures.
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."

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Re: Odd 'hi-res' wheels

Post by Black Project » 02 Sep 2014, 04:14

Mysteryem wrote: There was a link to the Art Revolution mod somewhere around here fairly recently, but I can't seem to find it. It contains a lot of the complete models and accompanying textures.
viewtopic.php?f=49&t=9921

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Re: Odd 'hi-res' wheels

Post by xSlacker » 02 Sep 2014, 07:01

Oh, okay.
Strange question, I know, but:
Is there any way to revert to the original? :/
It just looks way too odd for me .__.

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Re: Odd 'hi-res' wheels

Post by Mysteryem » 02 Sep 2014, 12:37

I'm not exactly sure when they were added, but 2.3.9 doesn't appear to contain them.

You could grab the wheel .pie files from https://github.com/Warzone2100/warzone2 ... nents/prop (any of the files *whl#.pie)

I don't think team colours will work on these models as the teamcolouring system was changed, but I think you will be able to fix that by running them through https://github.com/Warzone2100/warzone2 ... implipie.c

Once you've got the working models, you can create a mod that uses them, see http://developer.wz2100.net/wiki/ModdingTutorial for some help if you are unfamiliar. Simply put, you just want a zip file containing all the old wheel models inside of components/prop/
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."

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Re: Odd 'hi-res' wheels

Post by xSlacker » 02 Sep 2014, 16:15

Thanks.
I think I'll download and install 2.3.9 instead...
Modding sounds kinda too overwhelming... :/

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Re: Odd 'hi-res' wheels

Post by xSlacker » 02 Sep 2014, 23:58

Sorry for double post, but:
How do I run it through the script?
I have downloaded all the old wheel .pie files (your were supposed to copy and paste them in a text document and change the file format to .pie, right?)
and I've put them in components/props and made a .wz (.zip) file
how do I run through the script? :s

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Re: Odd 'hi-res' wheels

Post by Berg » 03 Sep 2014, 01:57

Do you want a mod with all wheel pie files from 2.3.#.
If so you need to change the images to use tcmask player team colours to run it in 3.1.1.
I will look into it tomorrow if you can wait.
Only the wheel ones ok.

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Re: Odd 'hi-res' wheels

Post by xSlacker » 03 Sep 2014, 06:49

Yes, just the wheels.
And thank you. :)

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Re: Odd 'hi-res' wheels

Post by Berg » 03 Sep 2014, 11:15

Just for reference http://sourceforge.net/projects/warzone ... /very_old/ old versions of warzone2100 2.2#
And http://sourceforge.net/projects/warzone ... ves/2.3.9/ 2.3.9 releases

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Re: Odd 'hi-res' wheels

Post by Mysteryem » 03 Sep 2014, 12:39

Here you go, this should work.
Each one has been run through simplipie (thanks per) and I then changed the TYPE to 10200 as per http://developer.wz2100.net/wiki/PIE_format

Here's a link to the FAQ if you're new to installing mods: http://developer.wz2100.net/wiki/NewFAQ ... Iinstallit
Attachments
oldwheels.wz
(6.06 KiB) Downloaded 181 times
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."

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Re: Odd 'hi-res' wheels

Post by xSlacker » 03 Sep 2014, 14:15

Thanks a bunch, guys!

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Re: Odd 'hi-res' wheels

Post by Berg » 03 Sep 2014, 22:48

I got up this morning ready to make a mod and surprise surprise its done ..thanks Mysteryem

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