Compiled Waroze but game crashes!
Re: Compiled Waroze but game crashes!
When you build all the libraries, you pick if you want static versions or dynamic (dll). Currently, I have them all using static, except for SDL (1.2.15 is out BTW).
Anyway, you usually pick "Release static build" for all the libs.
Then you copy those libs to the devpkg, and then when you build warzone, it should look there for them.
Anyway, you usually pick "Release static build" for all the libs.
Then you copy those libs to the devpkg, and then when you build warzone, it should look there for them.
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
Re: Compiled Waroze but game crashes!
seem i used static variant of theora
Re: Compiled Waroze but game crashes!
Try this one
Last edited by vexed on 09 Jan 2012, 00:03, edited 1 time in total.
Reason: see other post
Reason: see other post
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
Re: Compiled Waroze but game crashes!
it works, bullt okvexed wrote:Try this one
thank you for helping
you attached 1 library, theora includes some another libs, which i used from my theora build, not from devpkg
Re: Compiled Waroze but game crashes!
Oh.. heh, forgot.
Here are all the libs.
(note, they may be old, I haven't gotten the time to update them to the newest versions of each yet)
Here are all the libs.
(note, they may be old, I haven't gotten the time to update them to the newest versions of each yet)
- Attachments
-
- libsx86.7z
- (1.08 MiB) Downloaded 251 times
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
Re: Compiled Waroze but game crashes!
rebuild succeeded.
it works
but i did not tested running of compiled wz
it works
but i did not tested running of compiled wz
Re: Compiled Waroze but game crashes!
3 pages of try'n'fix and you didn't run it when you finally build it?Reg312 wrote:rebuild succeeded.
it works
but i did not tested running of compiled wz
Re: Compiled Waroze but game crashes!
be patient, i'm new in building wz and open-source projects
if someone can say or give link how get built wz to work is will be helpful
if someone can say or give link how get built wz to work is will be helpful
Re: Compiled Waroze but game crashes!
Umm... I'm a bit lost...Reg312 wrote:be patient, i'm new in building wz and open-source projects
if someone can say or give link how get built wz to work is will be helpful
You got that Warzone2100.exe, right? Simply run it with correct datadir param.
Re: Compiled Waroze but game crashes!
Hmm ?
My process:
Install git, pull down repo, make devpkg (all libs / headers), load up solution file, compile, and then run.
My process:
Install git, pull down repo, make devpkg (all libs / headers), load up solution file, compile, and then run.
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
Re: Compiled Waroze but game crashes!
first run failed, some dll's not found, building zlib and libpng15
update: it just run, switches to fullscreen mode and then just crash
where i can see error messages?
update: it just run, switches to fullscreen mode and then just crash
where i can see error messages?
Re: Compiled Waroze but game crashes!
What do you mean ?Reg312 wrote:first run failed, some dll's not found, building zlib and libpng15
update: it just run, switches to fullscreen mode and then just crash
where i can see error messages?
Are you running it within MSVC, or standalone ?
It should output all STDOUT/STDERR to the logs though.
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
Re: Compiled Waroze but game crashes!
IIRC MSVC builds logs all messages by default into standard win debugging system. You could launch game in debug mode with MSVC or you can use WinDbg (which requires more mastery than MSVC) to intercept them. Alternatively you could tweak wz-debug subsystem, so it would redirect messages into logs file, like mingw builds.Reg312 wrote:first run failed, some dll's not found, building zlib and libpng15
update: it just run, switches to fullscreen mode and then just crash
where i can see error messages?
Re: Compiled Waroze but game crashes!
Already did this, all build systems will write out all STDERR/STDOUT to log files.i-NoD wrote:IIRC MSVC builds logs all messages by default into standard win debugging system. You could launch game in debug mode with MSVC or you can use WinDbg (which requires more mastery than MSVC) to intercept them. Alternatively you could tweak wz-debug subsystem, so it would redirect messages into logs file, like mingw builds.Reg312 wrote:first run failed, some dll's not found, building zlib and libpng15
update: it just run, switches to fullscreen mode and then just crash
where i can see error messages?
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
Re: Compiled Waroze but game crashes!
Are you running it within MSVC, or standalone ?vexed wrote:
[/quote]
tried run by both ways with same result.