MSVC++ Compile error
- milo christiansen
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- Joined: 02 Jun 2009, 21:23
- Location: Perrinton Michigan
MSVC++ Compile error
When ever I try to compile warzone I get this;
After disabling Autorevision I get this;
As far as I can tell it has some thing to do with "libtheora_static.lib"
HELP
After disabling Autorevision I get this;
As far as I can tell it has some thing to do with "libtheora_static.lib"
HELP
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
Re: MSVC++ Compile error
I think you set something up incorrectly.
It works here.
The first one just shows that it couldn't run autorevision.
The second one shows "unresolved external symbol" errors, where did you get that lib from?
It works here.
The first one just shows that it couldn't run autorevision.
The second one shows "unresolved external symbol" errors, where did you get that lib from?
Re: MSVC++ Compile error
Try http://developer.wz2100.net/wiki/Window ... %28MSVC%29
-regards macuserPrerequesites
Current version of TortoiseSVN
GnuWin packages: Flex (version 2.5.4a-1 will do the job), Bison (version 2.1 is required at least).
Latest Warzone Developer's Package (for trunk or 2.2/2.3)
Microsoft Visual C++ Express Edition (current devpkg and build system are tuned to MSVC 2008 SP1, but with some manual modifications you can use any version up from MSVC 2005)
ArtRev Website
System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
- milo christiansen
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- Joined: 02 Jun 2009, 21:23
- Location: Perrinton Michigan
Re: MSVC++ Compile error
I followed that to the letter.macuser wrote:Try http://developer.wz2100.net/wiki/Window ... %28MSVC%29
For the compiler I am useing Microsoft Visual C++ Express Edition sp1
Flex version 2.5.4a-1 Bison version 2.1
and the latest trunk dev package
I got the source by downloading it from http://warzone2100.svn.sourceforge.net/ ... 100/trunk/ useing the "download GNU tarball" link at the bottom of the page
The only change I made is to remove Autorevision from the project file
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
Re: MSVC++ Compile error
Where did you get the trunk dev package from?
You shouldn't have to modify anything.
You shouldn't have to modify anything.
Re: MSVC++ Compile error
Some kind of failure in post-build event... maybe it has smth to do with those ++ in your path?milo christiansen wrote:When ever I try to compile warzone I get this;
Most likely you got wrong devpkg, try grabbing one from sf.net.milo christiansen wrote:After disabling Autorevision I get this;As far as I can tell it has some thing to do with "libtheora_static.lib"
HELP
- milo christiansen
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- Joined: 02 Jun 2009, 21:23
- Location: Perrinton Michigan
Re: MSVC++ Compile error
Thats the one I have, or at least the file name was the same. I'll try it anyway.i-NoD wrote:Most likely you got wrong devpkg, try grabbing one from sf.net.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
Re: MSVC++ Compile error
That libtheora error is the most frequent on this forum so far. Just make sure you do have SP1 for MSVC2008.milo christiansen wrote:Thats the one I have, or at least the file name was the same. I'll try it anyway.i-NoD wrote:Most likely you got wrong devpkg, try grabbing one from sf.net.
- milo christiansen
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Re: MSVC++ Compile error
I do.i-NoD wrote:Just make sure you do have SP1 for MSVC2008.
So is there any way to make it compile?
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
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Re: MSVC++ Compile error
viewtopic.php?f=4&t=4005&p=39647 which you might find from http://www.google.com/search?&q=warzone ... static.lib
- milo christiansen
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- Joined: 02 Jun 2009, 21:23
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Re: MSVC++ Compile error
Where can I get that pre-compiled and ready to use?
I'm not in the mood for a dependency hunt, especially since I don't have internet at home and when I do have access time is limited.
I'm not in the mood for a dependency hunt, especially since I don't have internet at home and when I do have access time is limited.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
Re: MSVC++ Compile error
Let me get this straight, you got MSVC EE 2k8 + the latest SP, and the dev package from SF, and it still gives you errors?
and it ends here.
- milo christiansen
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- Joined: 02 Jun 2009, 21:23
- Location: Perrinton Michigan
Re: MSVC++ Compile error
Exactly.
Then I get this:
It is a little annoying that no one can tell me anything but "Get the latest Dev package" when that's the first thing I did even before I posted the first time.
Then I get this:
Which seems to tell me that I need to compile the library myself, but the library seems to be missing dependencies and I don't know which ones.cybersphinx wrote:viewtopic.php?f=4&t=4005&p=39647 which you might find from http://www.google.com/search?&q=warzone ... static.lib
It is a little annoying that no one can tell me anything but "Get the latest Dev package" when that's the first thing I did even before I posted the first time.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
Re: MSVC++ Compile error
I can compile the trunk with the dev package from SF and the latest SP.
Re: MSVC++ Compile error
Well, now I can't compile trunk with either MinGW or MSVC. So I'm in the same boat.