I can't compile wz2100 3.2.2. windows 10

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I can't compile wz2100 3.2.2. windows 10

Postby moltengear » 22 Jul 2017, 15:50

Hello! :)

I want to improve this game.
I have already compiled 3.1.1, using devpkg-trunk-msvc2010-20102705.rar
I used this guide.
viewtopic.php?f=32&t=11673

Please, can anyone make a new devpkg for 3.2.3.
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Re: I can't compile wz2100 3.2.2. windows 10

Postby Vincent » 02 Sep 2017, 20:45

Try with the new instruction (found in the Readme). There's no need for a devpkg anymore.
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Re: I can't compile wz2100 3.2.2. windows 10

Postby vexed » 03 Sep 2017, 23:33

Vincent wrote:Try with the new instruction (found in the Readme). There's no need for a devpkg anymore.

That is only for dynamic builds, not static, correct?
(Didn't have time to update to the newer compiler, and get all SDKs/libs to check.)
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Re: I can't compile wz2100 3.2.2. windows 10

Postby Vincent » 04 Sep 2017, 20:32

Yes it's using shared lib although it's not difficult to switch to static libs with vcpkg, just add :x86-windows-static for every package in the get-dependencies script. Getting Qt5 static is maybe a little more difficult though.
Is there a reason for using static build and not dynamic ones ?
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Re: I can't compile wz2100 3.2.2. windows 10

Postby vexed » 04 Sep 2017, 23:54

Not really, before, I was using static, I was mainly curious.
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Re: I can't compile wz2100 3.2.2. windows 10

Postby moltengear » 25 Sep 2017, 18:53

Vincent, please give me all the static libraries!
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Re: I can't compile wz2100 3.2.2. windows 10

Postby Vincent » 26 Sep 2017, 22:30

You don't need the static Library to build wz2100 using cmake, look at the Readme for the procedure using vcpkg.
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Re: I can't compile wz2100 3.2.2. windows 10

Postby moltengear » Yesterday, 00:42

I was able to successfully compile.
But for assembly simply added the need to generate MOC-files. (Qt5/bin/moc.exe)
I renamed these files and connected them to projects. Amazing Qt!
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