I want to get up to speed. The problem with programming is that things change, we get new SDKs, things don't work, etc etc etc. This game is hard to play compared to todays standards but has a lot of strengths. It also is a good example for how to do many of the elements of a good RTS. It was groundbreaking ahead of it's time. The subtle beauty and respect for the amount of work that went in to this project and keeping it alive deserves a lot of praise. Thank you.