DL_TOUGH and DL_KILLER difficulty levels

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aubergine
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DL_TOUGH and DL_KILLER difficulty levels

Post by aubergine »

I noticed the DL_TOUGH and DL_KILLER difficulty levels in this commit: https://github.com/Warzone2100/warzone2 ... 1933d7fbc6

Are tough and killer levels used anywhere? I imagine that they might be related to cheat codes or something else?
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Per
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Re: DL_TOUGH and DL_KILLER difficulty levels

Post by Per »

"biffer baker" => DL_KILLER
"double up" => DL_TOUGH

PS With the amount of questions you have, you should be on IRC... :)
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aubergine
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Re: DL_TOUGH and DL_KILLER difficulty levels

Post by aubergine »

I would go on IRC but I fear that realtime communications would thwart my attempt to demyeliante my brain's language-based pathways. Even a short telephone conversation can set me back several weeks. Specifically, for the past 7 years I've been conducting an experiment on myself to try and stop thinking in any form of human language or symbology. I still do a lot of my thinking in English, and it's difficult to avoid the glyphs we call letters and numbers, but with each passing year I'm freeing my brain from its ancestry. I spend 8 hours a day forcing myself to think in terms of colours, sounds, smells, naturally occurring shapes, etc. I find realtime communication not only difficult but also it causes me to relapse in to increased amounts of human language-based thinking.
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milo christiansen
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Re: DL_TOUGH and DL_KILLER difficulty levels

Post by milo christiansen »

I hate to tell you this but asking questions in written english (even if not real-time) has already thwarted your plan :lol2:
In general, if you see glowing, pulsating things in the game, you should click on them.
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Re: DL_TOUGH and DL_KILLER difficulty levels

Post by aubergine »

Not really. I can take as long as I like here in the forum to write something.

Also, recently I'm finding a lot of success with associating words with pictures, rather than the other way round. It's just really time consuming to create a pictoral lexicon. I can certainly appreciate now why we humans so readily latch on to existing, ready-made languages despite the inevitable outcome.
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