EMP Cannon affecting structures?

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bendib
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EMP Cannon affecting structures?

Post by bendib » 03 Aug 2011, 09:46

I have often wondered why EMP cannon/mortar doesn't affect defensive structures and factories/research etc?

I think it would be much more consistent, useful, AND realistic if it did. Thoughts?
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Jorzi
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Re: EMP Cannon affecting structures?

Post by Jorzi » 03 Aug 2011, 11:07

I like the idea of EMPing the opponents' research facilities :)
Maybe it could even reset the current research bar, simulating a loss of files?
Generally, I'm all for the idea ;)
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-insert deep philosophical statement here-

Per
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Re: EMP Cannon affecting structures?

Post by Per » 03 Aug 2011, 14:10

In fact, I would find it more logical, fun and well-balanced if the EMP only affected structures. And shut them down for a longer while in a larger area. It would be a nice anti-turtle weapon.

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Re: EMP Cannon affecting structures?

Post by test » 03 Aug 2011, 14:40

heres what i dont get: there is an emp cannon, emp cannon hardpoint in game... we can get emp mortar pit, but where is teh turret?? :?

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Wibble199
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Re: EMP Cannon affecting structures?

Post by Wibble199 » 03 Aug 2011, 19:01

Per wrote:...if the EMP only affected structures...
Surely it would also affect vehicles aswell though, considering they are droids and would have lots of electronics inside of them?

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Re: EMP Cannon affecting structures?

Post by bendib » 04 Aug 2011, 01:36

agreed.
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test
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Re: EMP Cannon affecting structures?

Post by test » 04 Aug 2011, 14:30

i still want emp mortar tanks :cry:

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NoQ
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Re: EMP Cannon affecting structures?

Post by NoQ » 06 Aug 2011, 18:45

EMP is certainly underused. It should come earlier, or nobody will ever reach it.

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effigy
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Re: EMP Cannon affecting structures?

Post by effigy » 09 Aug 2011, 17:23

test wrote:i still want emp mortar tanks :cry:
Researching the cannon gives the turret http://guide.wz2100.net/r/empcannon


+1 on this idea :)
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241

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Goth Zagog-Thou
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Re: EMP Cannon affecting structures?

Post by Goth Zagog-Thou » 09 Aug 2011, 18:59

I was under the impression that since EMP is the "pinnacle" of Mortars / Cannons that it *should* be the last thing of that tech that the player gets?

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