Damage to ground

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
Post Reply
sipendr
Greenhorn
Posts: 8
Joined: 15 Dec 2010, 16:20

Damage to ground

Post by sipendr »

Weapons dropped on ground or struck at the ground, do not have an effect on the ground or topology.If effects of explosion can be shown with change in ground topology then it would be more realistic.

But I think entire coding will be needed to be done again for that ?
This will make the maps and scenarios dynamic and unpredictable.
User avatar
NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: Damage to ground

Post by NoQ »

Terrain is too discrete. A terrain tile is many many times larger than a typical bullet or rocket. Terrain should be made much more detailed to implement this idea.
User avatar
Zarel
Elite
Elite
Posts: 5770
Joined: 03 Jan 2008, 23:35
Location: Minnesota, USA
Contact:

Re: Damage to ground

Post by Zarel »

You say "dynamic and unpredictable" like it's a good thing. Sure, it can be, but it can also be a bad thing. But you'll have to say more to convince us it's a good thing. ;)
Post Reply