(sorry couldnt find the old commander ideas thread)
would designating certain turrets as command capable be a way around the commander survivability?
picking a heavy cannon out of a group of heavy cannon would be a nice trick.
another idea i had while typing this is the production of many command turrets, but only have a few as 'active'.
command capable instead of commander
- psychopompos
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command capable instead of commander
MOTHERBOARD - MSI P7N PLATINUM¦-¦PROCESSOR - C2D E7300 @ 4.00GHZ
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MEMORY - 4 Gig (2x2gig) ddr2 1066mhz¦-¦OPERATING SYSTEM - WINDOWS 7 (ULT)
GRAPHICS - BFG GTX 260 OCX (requires ForceWare drivers for good openGL)