Well, an interesting addition will be displaying the sensor's range on minimap, to being able to see wich areas are covered by them.
Like, when you push shift+f12 you see the attack range and sensor range of what you have selected, well, something like it, displaying all the sensor ranges on minimap, being able to toggle it on - off.
Sensor detection range on minimap
Re: Sensor detection range on minimap
I like this idea.... I was just playing a match today with a friend and I was thinking that I would love to see like the Z button on the minimap to see what I'm covering with the long range arty....
- NaxShaleChan
- Trained
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- Joined: 02 Oct 2009, 06:43
Re: Sensor detection range on minimap
Definitely, it's nice to know what your sensor is seeing and what it isn't. Just a highlighted area, or maybe an illuminated area around the sensor, showing what it detects would be great.
-"Gravity is not responsible for people falling in love." -Albert Einstein
Soldier: General, we're surrounded!
General: Good, then we can attack in all directions!
Soldier: General, we're surrounded!
General: Good, then we can attack in all directions!
Re: Sensor detection range on minimap
You can do it in debug mode(type "sensors").
But it would be nice if you would be able to do that out of debug mode.
But it would be nice if you would be able to do that out of debug mode.