Looking down the road, if ever 512 by 512 or 1024 by 1024 maps are made possible, enabling a Tank Transport - LZ scheme will be central to the mix for success, I believe. But getting back to the present reality of 256 x 256 .... balancing them is really not that big a deal & breaking the save game format is a worthwhile sacrifice I also hold, to be able to create fresh game play maps. If you don't like em there's over a 1000 old school maps you can stick to already - & no doubt more cookie-cutter variants forthcoming. Let us that wanna explore, create and play new ways get on with it.
- RV

