hi
is it possible to implement a switch that would let you see the scan and firing range of any units or structure you click on ?
maybe showing a green circle interacting scan range and a red circle interacting firing range
the reason I ask is that I often use mobile scanners as spotter units for my fixed artillery emplacements but a lot of times I get killed because I cant see the scan and fire ranges of the turrets I'm targeting so I get to close
so I think being able to click on the object and see its scanner/firing range would be quite helpful
visible on click scanner/firing ranges
Re: visible on click scanner/firing ranges
sounds like a great idea...
would be a great enhancement for the Z button currently applied. I think the main problem is that it won't be circles, most of the time.
would be a great enhancement for the Z button currently applied. I think the main problem is that it won't be circles, most of the time.
Re: visible on click scanner/firing ranges
Z button can be toggled pressing an holding "Z" and then hitting "CTRL".
But in fact it doesn't make it really, like you want it to...
But in fact it doesn't make it really, like you want it to...
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
Re: visible on click scanner/firing ranges
There's a button for that. F11 or F12 or something.
Re: visible on click scanner/firing ranges
just tested it, and look quite funny, but do they have to be flaming things? can't they just be dots going round...???