Costs & Production
Costs & Production
1) When you're about to produce a unit, research technologies or build things, it shows a green bar of how much would cost, and reduces the power to what you'd have after producing, researching or building... right?
Well I though it would be more comfortable to show directly the number of power instead the other thing...
I mean, I know it sounds really stupid and unnecessary but it would be like all RTS games: you have the resources, and how much cost to do something... the classic way to administrate your numbers.
2) Uhm... what about the continuous production
1 click: 1 unit
2 clicks: 1 unit producing, and 1 waiting
(blah blah, etc.)
10 clicks: 1 unit producing, unlimited units waiting
Idk... just 2 little ideas ^^
Again: excuse my english xP
Well I though it would be more comfortable to show directly the number of power instead the other thing...
I mean, I know it sounds really stupid and unnecessary but it would be like all RTS games: you have the resources, and how much cost to do something... the classic way to administrate your numbers.
2) Uhm... what about the continuous production
1 click: 1 unit
2 clicks: 1 unit producing, and 1 waiting
(blah blah, etc.)
10 clicks: 1 unit producing, unlimited units waiting
Idk... just 2 little ideas ^^
Again: excuse my english xP
Maybe I should remove my location o_O
Re: Costs & Production
We already have this feature.
Right-click on "repeat" to get continuous production.
Right-click on "repeat" to get continuous production.
Re: Costs & Production
If you keep pointer over yellow bar under icon of unit/structure,you will see cost of it.Sekmeton wrote:1) When you're about to produce a unit, research technologies or build things, it shows a green bar of how much would cost, and reduces the power to what you'd have after producing, researching or building... right?
Well I though it would be more comfortable to show directly the number of power instead the other thing...
I mean, I know it sounds really stupid and unnecessary but it would be like all RTS games: you have the resources, and how much cost to do something... the classic way to administrate your numbers.
Re: Costs & Production
True... I saw that months ago. I forgot it was there...Zarel wrote:We already have this feature.
Right-click on "repeat" to get continuous production.
Huh? O.o13KukYNexus666 wrote:If you keep pointer over yellow bar under icon of unit/structure,you will see cost of it.
I didn't get it
Maybe I should remove my location o_O
Re: Costs & Production
You can also build 9 units by right clicking the icon instead of left when the count is 0
This is a waste of space. Something important should be here.
Re: Costs & Production
Researchs dont have yellow bar as fas as I know.13KukYNexus666 wrote:If you keep pointer over yellow bar under icon of unit/structure,you will see cost of it.
Re: Costs & Production
I get it now....
Well I'm still thinking that it's better to show the number and not the yellow bar
Well I'm still thinking that it's better to show the number and not the yellow bar
Maybe I should remove my location o_O
Re: Costs & Production
You can see this number, when you're moving the mouse-pointer over this yellow bar, then there will be a text next to the mouse-pointer showing the exact cost as number.Sekmeton wrote:I get it now....
Well I'm still thinking that it's better to show the number and not the yellow bar
They havewinsrp wrote:Researchs dont have yellow bar as fas as I know.
but i don't know if it shows the exact cost there when flying over...
Re: Costs & Production
Apparently, it doesn't work anymore... besides, the idea is to have the number just there... to make things faster and more comfortable... having the number only when you're moving the pointer over the yellow bar, it's basically the same thing that when you design units...
Maybe I should remove my location o_O