Kacen wrote:Perhaps we could have a little "bonus" for each team. Not major, but just a bonus.
For instance, the aforementioned scavenger allies for New Paradigm, and perhaps having better engine research and thermal armor research.
Collective could have more armored walls/defenses/buildings.
Nexus could have their Nexus link weapons and other things work better (still would need to think about this).
The Project would be able to research more efficiently and/or faster, perhaps.
Didn't I already think of this?
I actually have an example list for The Project class:
-Major Advantage: Power/Research Modules should be researchable faster compared to other classes. Other players shouldn't get them until Synaptic Link Data Analysis Mk3 (or so on )
-Minor Advantage: Auto-Repair takes less time / power to research
-Minor Advantage: Machineguns do 5-8% extra damage per upgrade level
-Minor Disadvantage: Buildings and units take extra flame damage
-Minor Disadvantage: Takes longer to research Laser Satellite Command Post
Yes, I did.
This would all, of course, have to be done as a mod.