adding helicopter to wz2100

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Berg
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Re: adding helicopter to wz2100

Post by Berg » 18 Sep 2017, 03:56

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Berserk Cyborg wrote: Only problem is It has a few model error which I do not know how to fix... Here is Ultimate Scavs for 3.2.3: viewtopic.php?f=49&p=137969#p137969.

I ran the mod Berserk cyborg i saw no errors in console can you post your error.
Thanks Berg
wz2100-20170918_115151-Sk-Startup.jpg
I see these error the landing model is wrong.
Is that what you mean?
wz2100-20170918_115727-Sk-Startup.jpg
After examining the mod it seems that the moving and still pie's of the rotors are not in the mod but part of default 3.2.3 and that has the wrong body.js info in the mod im not sure how that is done maybe they have the Chinook blades instead of the chopper pie defined.

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Berg
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Re: adding helicopter to wz2100

Post by Berg » 18 Sep 2017, 04:51

From what i can see the ultimate scav mod you have has the wrong models defined and i think some model is missing like the stationary hvchopper pie.
I have fixed the scav chopper but the heavy chopper need more work thats jorzi changes.

Ok on a final note i have made more pie files for still and textures rush job but if you wona do better be my guest.
If you like to test it out i think it will be reasonable.
wz2100-20170918_142033-Sk-UrbanChasm.png
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Twister22
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Re: adding helicopter to wz2100

Post by Twister22 » 18 Sep 2017, 14:25

Berg wrote:From what i can see the ultimate scav mod you have has the wrong models defined and i think some model is missing like the stationary hvchopper pie.
I have fixed the scav chopper but the heavy chopper need more work thats jorzi changes.

Ok on a final note i have made more pie files for still and textures rush job but if you wona do better be my guest.
If you like to test it out i think it will be reasonable.
I think i meant there is a problem with the /multiplay/skirmish/rules.js
it refuses to show that i have 2500 power
and when i enter the design screen this is what i get
design_screen_problem.png
This is what i get when i try to design
WZ2120&Nukemod Duo
http://forums.wz2100.net/viewtopic.php?f=49&t=13527
donate the project!
http://donations.wz2100.net/

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Berg
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Re: adding helicopter to wz2100

Post by Berg » 18 Sep 2017, 20:15

Twister22 wrote:I think i meant there is a problem with the /multiplay/skirmish/rules.js
I dont think you are using this mod correctly it has no design methods that i know of.

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Twister22
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Re: adding helicopter to wz2100

Post by Twister22 » 18 Sep 2017, 23:19

Berg wrote:
Twister22 wrote:I think i meant there is a problem with the /multiplay/skirmish/rules.js
I dont think you are using this mod correctly it has no design methods that i know of.
i also forgot to mention even worse my enemy and allie players all can't spawn in any units all they got is these trucks just like me :(
once the trucks are gone the players are wiped out of the game :(
Twister22 wrote:plus i tried loading it in multiplay as well but no prevail :doh: :help:
Also i forgot to mention that it works perfectly fine in 3.2.2 though :annoyed:
WZ2120&Nukemod Duo
http://forums.wz2100.net/viewtopic.php?f=49&t=13527
donate the project!
http://donations.wz2100.net/

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