New maps

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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Iluvalar
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Re: New maps

Post by Iluvalar » 14 Jan 2016, 00:09

completely unrelated It's automatic on my ubuntu when when I type "^2". I bet he have the same setting, he have the exponent 2 right on his keyboard. But awesome if it impress you.
Heretic 2.3 improver and proud of it.

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montetank
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Re: New maps

Post by montetank » 14 Jan 2016, 05:09

"alt gr 2" lol²
There are players who like the flat NTW maps. We have to accept that. I remember, that Merowingg made some NTW maps, which were not so boring. The maps he made had some geometrical idea. And as i wrote above..we have in flame a generator. It is possible to set the number of oils, the number of flats, how large they should be, number of trucks aso. The generator let us mirror horizontal or vertical half of the maps. Many options in the flame-generator. I bet, that i could make about 5 NTW maps/hour, but i won`t. :ninja:
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.

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