Idea for WZ 2100 portable master

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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montetank
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Idea for WZ 2100 portable master

Post by montetank »

I know-the team has got enough serious work to do without new ideas. So-we have in the campaign the timer now. Wouldn`t it be nice to motivate the players more to solve the missions very fast, with this picture at the end? Showing the power bonus. Like a score. Is it possible?
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In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
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Terminator
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Re: Idea for WZ 2100 portable master

Post by Terminator »

That a good idea. Or just convert left time to power with some ratio 10 power per 1min or something.
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montetank
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Re: Idea for WZ 2100 portable master

Post by montetank »

Terminator wrote:. Or just convert left time to power.
???? Thats done, Terminator O_o
Thats the reason, why i am asking. But the next level starts so fast, that you can`t see, how many Bonus you got. So -it is just an idea, to show this bonus at the end of the level. And then at the end of Alpha end finally the total Bonus. I know, that the power is lost, when Alpha changes to Beta and Beta to Gamma-so it could be used like a score. Lol-i would play the campaign again and again for my personal high score. Should have some factor for easy and normal and hard play.
BTW- i can`t understand, why the timer is not going on in real time if the player reduces the game-speed. To change the gamespeed is nothing else than a cheat. IMHO.
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
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