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Re: Tornado Towers

Posted: 22 Jan 2014, 09:05
by stiv
If the vacuum tower reaches its maximum limit of VTOLs held it is pretty much useless.
At that point, you have to change the filter bag.

Re: Tornado Towers

Posted: 22 Jan 2014, 10:05
by Hesterax
What do you mean :? ?

Re: Tornado Towers

Posted: 22 Jan 2014, 10:13
by NoQ
XD

Re: Tornado Towers

Posted: 22 Jan 2014, 10:15
by Hesterax
It's supposed to be a joke right?

Re: Tornado Towers

Posted: 22 Jan 2014, 10:18
by NoQ
Not much more than the op post, really.

Re: Tornado Towers

Posted: 22 Jan 2014, 17:49
by richard14110
Hesterax wrote:So you think that it is useless for the vacuum tower to have the capability to be able to release VTOLs. What if the vacuum towers have reached their maximum limit of VTOLs held and the enemy has researched and upgraded their VTOLs and are now sending heavily upgraded VTOLs which are now destroying your base. The reason I wanted the vacuum towers to be able to chose and release VTOLs is so that you can release VTOLs that will harm you less in order to free space in the vacuum tower to suck in VTOLs that would cause more harm.
Of course this assumes that this tower will ever be made. :wink:
Good point.

Re: Tornado Towers

Posted: 22 Jan 2014, 18:36
by richard14110
Hesterax wrote:It's supposed to be a joke right?
This is how the tornado towers would operate:
Image
Click http://vortexengine.ca/index.shtml for details.

Re: Tornado Towers

Posted: 22 Jan 2014, 22:49
by Per
Right. You had me thinking you were a genuinely overenthusiastic youngster for a while. But you made a couple of mistakes eventually that gave you away. Not going to say what they were.

I really don't understand why you find it interesting to hurt an all-volunteer community by trolling its forums. Please just stop.

Topic closed, account(s) banned. Move on.