Berg wrote:So you want to make money from something we get for free now?
What you get for free now was made by this project. Even if or when I charged for distribution you could still grab the source and compile. It might require a little more work but it's still free.
I been watching a lot of this fork discussion and how your not making compatible compression files etc and I don't like what I'm hearing.
I want to see what
I can do with the source. Redemption is based off retail, not 3.1. Lets look at it this way. If we have the developer tools to create the mods in the correct structure the format and compression itself doesn't matter. Developer tools are something this project lacks in a few ways, one reason why I hope stratas work to update WZCK and PIESlicer work out in the end, though PS isn't as high a priority since there are several tools that do nearly the same thing as well as export scripts/tools for blender (I think I remember seeing something to that affect).
Instead of going with the attitude of what you can make out of US why not do it for free like the rest of us do.
You mean besides keeping my kids fed? Lets face it, this is not a get rich quick idea. I enjoy tinkering, especially with source code, project files, bugs, etc. If people are willing to support me by buying what I produce then I can focus more time on doing what I enjoy and they can enjoy what I have been created ad hopefully feel it was worth spending money on. Its the same as asking everyone on this forum to donate money to wz2100.net to help fund web hosting or hiring a contract artist/programmer. Both of which I would like to do. Many open source projects always seem to be lacking in the art department. Anyway, on to the next line. If anyone wants me to continue on free/not free go for, but for now.. moving on.
Sounds like you want to revert the game back to windows only OS too I maybe mistaken.
I have stated on more than one occasion that at first it will be windows only until I can figure out opengl etc. The easy way would be to use the early cross-platform code pre 2.1 but that doesn't allow me to learn, also something I am looking to do or I wouldn't want to put so much work on my plate by starting from retail. So, cross platform yes, just not all at once.
But your sounding like you would take what we have now and make it in an image of yesteryear and all its problems.
Thats just what your total topics sound like correct me if im wrong
Not following you on this one. Will make an attempt, let me know if I miss the mark. No matter how advanced or archaic Redemption gets this project will always have a chance to use code or resources. So, if Redemption has super cool feature X and this project doesn't then it boils down to weather the dev team here wants super cool feature x. Both projects are GPL so its not like I can hide any source code to keep this project in the dark.
I am hoping to spur new ideas and development for both projects. How I run my project is a personal choice.