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-_-

Post by Chojun »

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Re: -_-

Post by Chojun »

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Re: -_-

Post by MaNGusT »

compile something? :-)
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Re: -_-

Post by Chojun »

Mhm.
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Re: -_-

Post by Jorzi »

I see you are making progress :P
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Re: -_-

Post by IgorBrehm »

Evil Jorzi evil Jorzi bloody Jorzi bloody Jorzi :laugh2:
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Re: -_-

Post by Chojun »

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Post by Jorzi »

Ouch... just out of curiosity, what are you compiling?
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Re: -_-

Post by bendib »

Me thinks probably warzone.
Also known as Subsentient.
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Re: -_-

Post by Chojun »

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Re: -_-

Post by Chojun »

Okay, enough of the smileys XD

I was curious to know what kind of effort would be required to convert the 1.10 C code to compile in C++ without using permissive compiler settings. The results are illustrated above.

Except for the ~30,000 error one - I was just messing with you guys there. I simply commented out one of the widely-used type defines :lol2:

The conversion did uncover a large number of problems with the original source (all at varying levels of heinous-ness), especially in the Net code. :annoyed:
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Re: -_-

Post by lav_coyote25 »

so what your saying is that converting to C++ is a no go???
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Post by Goth Zagog-Thou »

I thought that we were using Objective-C ? :ninja:
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Post by Chojun »

lav_coyote25 wrote:so what your saying is that converting to C++ is a no go???
No, sorry, I didn't mean to mislead anyone. I didn't emphasize enough that what I did was on the original 1.10 source - merely work done out of curiosity. It is absolutely possible to convert to C++.

I was ultimately successful to get the project to compile as C++, but I had to fix about 1,800 errors.

The good news is that the 2.3.9 source is compiling as C++ as far as I can tell, but like I've said before, I'm not familiar at all with the source for this project.
Goth Zagog-Thou wrote:I thought that we were using Objective-C ? :ninja:
I lol'd and threw up a little in my mouth :D I don't know a whole lot about Objective-C but I know enough to dislike it. I highly doubt this project has any Objective-C code, unless some of it is required for the game to run on macs.
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Re: -_-

Post by Cyp »

Getting it to compile as C++ is definitely possible, considering that master uses C++.
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