Mini-Rocket Array
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grande puffo
- Trained

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- Joined: 24 Jul 2011, 11:16
Mini-Rocket Array
What do u think about Mini-Rocket Array?

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NoQ
- Special

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- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: Mini-Rocket Array
A nice piece of rocket branch specializing on cyborgs and defenses. Good for harassment. Can be an instant win when obtained early enough together with hovers.
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grande puffo
- Trained

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- Joined: 24 Jul 2011, 11:16
Re: Mini-Rocket Array
and are good on what propulsion and body?
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NoQ
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Re: Mini-Rocket Array
Usually used on cobra/python hovers to harass buildings and defenses and effectively outrange other early units, most importantly cyborgs.
I assume you're talking about skirmish/multiplayer, not about campaign.
I assume you're talking about skirmish/multiplayer, not about campaign.
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grande puffo
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Re: Mini-Rocket Array
And in campaign they sucks?
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NoQ
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Re: Mini-Rocket Array
Mostly. I haven't heard of a good use for them. Probably MRAs were supposed to be used on SUB_1_5 to get rid of enemy cyborgs, but lancers are still capable of it as well.
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grande puffo
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Re: Mini-Rocket Array
how u break the bunkers?
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NoQ
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Re: Mini-Rocket Array
Bunker busters are obviously designed to do that, but lancers are fine too.
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grande puffo
- Trained

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- Joined: 24 Jul 2011, 11:16
Re: Mini-Rocket Array
But they are too much slow!!
and with what body and propulsion i can make it?
and with what body and propulsion i can make it?
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Iluvalar
- Regular

- Posts: 1828
- Joined: 02 Oct 2010, 18:44
Re: Mini-Rocket Array
Hover : for hit and run
Track : for maximal HP per $
For the body the heavier the better since you rely on it HP since rockets gives none.
Track : for maximal HP per $
For the body the heavier the better since you rely on it HP since rockets gives none.
Heretic 2.3 improver and proud of it.