Warzone C.G.I animation movies remake

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Giani
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Re: Warzone C.G.I animation movies remake

Post by Giani » 26 May 2012, 01:52

I have a question, why is this thread in lounge? Shouldn't it be in showcase or development?
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501

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aubergine
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Re: Warzone C.G.I animation movies remake

Post by aubergine » 26 May 2012, 02:02

It should be in Artwork IMHO.
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manaze1
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Re: Warzone C.G.I animation movies remake

Post by manaze1 » 26 May 2012, 03:00

can a moderator Move this thread into the correct forum? that would be nice.

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Re: Warzone C.G.I animation movies remake

Post by Ezio » 29 May 2012, 15:31

manaze1 wrote:can a moderator Move this thread into the correct forum? that would be nice.

yet, until this thread shows some effort i think..

edit:
but since this is for people who played warzone i think it's better to start from easiest or shortest animation, i'm done with 3 circle moving around atm, halos and programmer aren't match each other :lol2: . but not sure when i can upload them, too much RL works :cry: .
and i'm looking for a tank (medium cannon on track), a VTOL, transport ship and probably some destructed buildings.
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Re: Warzone C.G.I animation movies remake

Post by Emdek » 29 May 2012, 23:35

manaze1, does that application which you are going to use allow to license resulting work so it would be compatible with WZ rules (in rare occasions proprietary ones impose some stupid rules)? And is it freely available anyway?
The point is ability to edit it (source files, it would be best if those would contain full data about model movements / animations, so it would be easier to regenerate videos with updated assets etc.) using freely (open source would be probably best for later availability) available software should be a requirement.
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Re: Warzone C.G.I animation movies remake

Post by Jorzi » 30 May 2012, 22:58

The licensing stuff really needs to be checked up since it is critical to whether we are allowed to include the new stuff at all. However, while I could rant all day about blender's superiority, we must respect the users' software choices. Only when hiring people ourselves do we have the privilege of making requirements about such things.
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Re: Warzone C.G.I animation movies remake

Post by Emdek » 30 May 2012, 23:01

Jorzi, sure, but I felt required to mention it before work would be started, it would be a shame if it would be done but couldn't be used...
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Re: Warzone C.G.I animation movies remake

Post by trevormanaze » 18 Dec 2015, 11:44

This Topic has now progressed to here:

viewtopic.php?f=33&t=12277&hilit=animat ... 30#p132962


I am fully aware of conversion process in the new thread,
and all Animation subjects are now directed in a new place.
All ideas and discussion has began again regarding the
conversion of .pie to .iclone

ICLONE CONVERSION has been completed. please follow the link above to continue on this project.

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Re: Warzone C.G.I animation movies remake

Post by Emdek » 18 Dec 2015, 21:23

So this idea is still alive? Hooray!
Good luck with that. :-)
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