Defensive Strategy

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sjkcm2
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Defensive Strategy

Post by sjkcm2 »

I just wanted to know if anibody has some good defensive strategy's for me :D i love this game and here's some things you guys shold know about me:

1ºi'm good at building tower's
2º'i never used rush before
3ºiLOVE WARZONE 2100 XD
4ºmy english is no good

please, any defensive strategy, of any tipe, and against any unit will do, i jost wanna know with the best. (you guys :wink: )ok.

well thats all,please ansewer this ok? :wink:
Bethrezen
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Re: Defensive Strategy

Post by Bethrezen »

what specifically is it that you are having problems with just asking for a Defensive Strategy isn't really specific enough for people to be able to help you because the defensive strategy employed at any given point really depends on what you are trying to defend against among other factors so a defensive strategy for defending against artillery bombardment is going to be a different than one used to defend against assault from large numbers of heavy units and defending against vtols again requires a different strategy so as you see you will need to be a little more specific about it is you are looking for
sjkcm2
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Re: Defensive Strategy

Post by sjkcm2 »

oh ok. well for me it would be agint VTOL. becouse if you fight against the AI they will mass vtols and i whanted to know how to deal whith them. any ideas?
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NoQ
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Re: Defensive Strategy

Post by NoQ »

Build anti-air emplacements.
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psychopompos
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Re: Defensive Strategy

Post by psychopompos »

spam vtol bug lancers & have them patrol in a place they can intercept incoming enemy.
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NoQ
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Re: Defensive Strategy

Post by NoQ »

psychopompos wrote:spam vtol bug lancers
Sunbursts could be even better ;)


P.S.
sjkcm2 wrote:iLOVE
Some new Apple product?? XD
Last edited by NoQ on 20 Feb 2011, 03:57, edited 1 time in total.
Bethrezen
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Re: Defensive Strategy

Post by Bethrezen »

hi

unfortunately vtols in this game tend to be something of a problem when they come in large number because even heavy AAA defenses wont stop them especially if they start targeting your AAA batteries as any sensible player would

the reason there such a problem is 3 fold as i understand it

1.) large volumes of light bodied vtols a lot of the time are just to fast to hit even though AAA has now been made homing to try and combat this problem

2.) large volumes of heavy body vtols are just to heavily armored to stop

3.) vtol weapon system tend to be twice as powerful as there land based counter parts which makes them to powerful the problem here though is that if they weren't so strong they would be useless as they only carry limited ammo unlike ground units

unfortunately vtols tend to be a little overpowered and your not the first person to complain about that trouble is that by there very nature there extremely difficult to balance weaken them and they become useless leave them as is and there overpowered and a real nightmare to stop as you have discovered

you might try building squads of interceptors with scourge missiles and then slave them to a vtol tower which will cause your vtols to attack there when they come in to sensor range and if you can get a vtol tower near there base with out it getting blown up then you would have plenty of time for your vtols to intercept theirs before they get to your base and start to cause to much damage of course this is only reliable against bombers which are slow moving against fighters your vtols might have issues hitting them

or you can put them on petrol if you know where there vtols come from and then again try and intercept them before they get to your base but keep in mine that the AI will probably be trying to shoot your vtols out the sky as well so the vtol radar is probably a better option about the only other thing you can do is to spam build AAA batteries in the hope that you can put up so much fire that there vtols just cant get through i use this strategy on the final level of the beta campaign where the collective has unlimited number of vtols to attack you with while you try to evacuate your base
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NoQ
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Re: Defensive Strategy

Post by NoQ »

Bethrezen wrote:to a vtol tower
Use patrol. Use patrol. Use patrol. (c) Zarel.
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Re: Defensive Strategy

Post by JakeGrey »

The thing to remember about positioning AAA and SAM sites is that they have to shoot the incoming aircraft down before they release their payload, and the best way to do this is to engage them as far from their target as possible. Try and position a few anti-aircraft vehicles or emplacements near the middle of the map, at your oil derricks and at every chokepoint you're covering with bunkers.

And since we all know the old saying about the best kind of defence, why not borrow a trick from the Luftwaffe? Have a couple of your own bombers follow the enemy home, and clobber them while they're on the ground rearming.
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ClockWork
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Re: Defensive Strategy

Post by ClockWork »

If you are going to be building a lot of walls, your opponent may then retaliate by sending a large hand full of cannon type tanks. Cannons deal quite a bit of damage to walls when upgraded properly, so it is best to build cyborgs to defend your walls/towers. Cannons deal about below average amount of damage to infantry units.
Nehellsan
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Re: Defensive Strategy

Post by Nehellsan »

In my opinion, flak emplacements placed in 4-10s, followed by whirlwinds (placed in 5s) AND scourge missile vtols patrolling (alt-click for windows users) should do the trick. When im playing AI i usually send 80 vtols over and the enmy has 5 whirlwinds placed in a cross position somewhere i cant see and my vtols get obliterated. =( 27/80 left. Especially works the first time.
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Shadow Wolf TJC
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Re: Defensive Strategy

Post by Shadow Wolf TJC »

Here are a few pointers that are not only useful in Warzone 2100, but for other rts games as well:

1. Keep an eye on what your opponent is up to so that you can properly counter them. Scout their base every now and then. If your opponent uses lancers or cannons on tracked vehicles, counter with cyborgs with their own lancers or cannons. If your opponent is amassing lots of cyborgs with flamers, amass some fast units (perhaps hovercraft) armed with machineguns. (Just remember to keep your distance from enemy flamers.) If your bases are being bombarded by enemy artillery, you could either rush at the enemy artillery with your own units (though the artillery may be escorted by other units), or use a counter-battery sensor/tower to spot the enemy artillery for your own artillery to target.
2. Try to gain control of as much oil on the map as you can. If you just turtle in your base without securing external oil derricks, and your opponent decides to secure as much oil as they possibly can, then you're putting yourself in a losing position, where your opponent can simply overpower your own forces with overwhelming numbers. If your opponent does get control over more resources, then you'll need to get on out there and steal some derricks from your opponent while still defending your own derricks. (Sometimes, the best defense is a good offense.))
3. While in some other rts games, like Starcraft, or Command & Conquer 3: Tiberium Wars, upgrading your forces was useful to give them that extra edge against the opponent, here, in Warzone 2100, it's pretty much essential. The more you fall behind in research, the more uphill your battle will be, until you finally succumb to the might of your opponent's high-tech army.
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nekronuke
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Re: Defensive Strategy

Post by nekronuke »

Structure wise, i'd say place any artillery you can toward the back of your base, Anti Air, SAM, or Hyper Velocity Cannons toward the middle, and on the borders use your direct-fire emplacements.
Kyujin
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Re: Defensive Strategy

Post by Kyujin »

Research AA turrets as soon as u can place them 3-5 on key frontline postions middle map & homebase postions research HEAP & reload upgrades for AA. Enemy vtols will thin out by the 3rd strike due possilbly to the AI running out of oil or knowing u got AA DEFENCE.
kyonu
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Re: Defensive Strategy

Post by kyonu »

What I would normally do in Multi player, is build a few scouting bases away from my main base to confuse players as to where I am, if they havn't yet discovered me. Keeping them confused is the best strategy.

If that doesn't work and they still find you with with vtols, using AA turrens in random places along the map to shorten the wave of incoming damage is key. Back in the day on the map Teamwar (Used to be hugely popular), I would make bastions of AA turrens far away from my base, and keep making them in strips all the way to home. Because of this, there were too many of them to effectively terminate, and they kept growing. Most cases, I would simply artillay rush my oponnents if they tried VTOL rushing.
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