Warzone 2100 Liberation Day
Posted: 06 Dec 2010, 02:15
Hello All,
I thought I would take the time to stop by and see how Warzone is coming along. For those that remember me, hello how's it going. For those that don't, glad to meet you.
I remember back in the day working on 1.11 it was such a struggle to balance new technologies, when for every technology we added one had to be removed. Those were the days, working with the latest build of pie slicer dx to come up with new interesting models and textures. Then came release day, 1.11 was heralded as the greatest thing since sliced bread and all was good in the world. Of course we had our grumblers and complainers, but playing online with gamespy was more than enough fun to ignore them. But then we had a few people leave the team, actually quite a lot. So NEWEST was no more and Pumpkin-2 was created from the ashes of various warzone communities in an effort to keep the game alive through literally no support from EIDOS. And so work on 1.12 began. We had quite the dev team, coming up with new stuff like jump-jet soldiers (boy were they cool). We had emp-mortars and radar jammers, those were the days. Sure it was unbalanced, but thats what testing was for. We had two-three new armour types in development and a few secret stuff we weren't going to show till release day. But ahhhh, calamity, our FTP was shutdown due to a copyright claim. Oh woe is the warzone community, beaten and turned away at every effort. And so the various sites that had been acrued, newest, pumpkin-2, the backup of the warzone website, and even the warzone link turret, fell into disrepair. But from the ashes a small petition was born. This petition even now sits at 1607 signatures. And eventually through our contact at Pivatol Games we were able to bring the petition to EIDOS and gain the release of the source code!
So I take this time to thank each and every developer, player, and community member, past and present. For a job well done. For this small game to stay alive even when the original developers lost support of their publishing company is truly remarkable.
So from an old NEWEST member, and a Pumpkin-2 founding member, I want to wish all those a happy Warzone 2100 Liberation Day when the clock strikes midnight at whatever timezone you live. Let December 6th be a day of cheer and beer (or wine if you prefer), for this is the day Warzone 2100 was truely released upon the world, and all knew of Dr. Reed and his evil plot to rule mankind.
Sincerely,
Benjamin G Raush
rush2049
I thought I would take the time to stop by and see how Warzone is coming along. For those that remember me, hello how's it going. For those that don't, glad to meet you.
I remember back in the day working on 1.11 it was such a struggle to balance new technologies, when for every technology we added one had to be removed. Those were the days, working with the latest build of pie slicer dx to come up with new interesting models and textures. Then came release day, 1.11 was heralded as the greatest thing since sliced bread and all was good in the world. Of course we had our grumblers and complainers, but playing online with gamespy was more than enough fun to ignore them. But then we had a few people leave the team, actually quite a lot. So NEWEST was no more and Pumpkin-2 was created from the ashes of various warzone communities in an effort to keep the game alive through literally no support from EIDOS. And so work on 1.12 began. We had quite the dev team, coming up with new stuff like jump-jet soldiers (boy were they cool). We had emp-mortars and radar jammers, those were the days. Sure it was unbalanced, but thats what testing was for. We had two-three new armour types in development and a few secret stuff we weren't going to show till release day. But ahhhh, calamity, our FTP was shutdown due to a copyright claim. Oh woe is the warzone community, beaten and turned away at every effort. And so the various sites that had been acrued, newest, pumpkin-2, the backup of the warzone website, and even the warzone link turret, fell into disrepair. But from the ashes a small petition was born. This petition even now sits at 1607 signatures. And eventually through our contact at Pivatol Games we were able to bring the petition to EIDOS and gain the release of the source code!
So I take this time to thank each and every developer, player, and community member, past and present. For a job well done. For this small game to stay alive even when the original developers lost support of their publishing company is truly remarkable.
So from an old NEWEST member, and a Pumpkin-2 founding member, I want to wish all those a happy Warzone 2100 Liberation Day when the clock strikes midnight at whatever timezone you live. Let December 6th be a day of cheer and beer (or wine if you prefer), for this is the day Warzone 2100 was truely released upon the world, and all knew of Dr. Reed and his evil plot to rule mankind.
Sincerely,
Benjamin G Raush
rush2049