Warzone 2100 Liberation Day 2008

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Warzone 2100 Liberation Day 2008

Postby Kreuvf » 06 Dec 2008, 14:17

Another year with spectacular new developments passed since the liberation of Warzone's source code in 2004.

Thanks to the developers for their constant work and support. Thanks to Eidos for the wise decision to release Warzone 2100 under the GPL and, of course, thanks for releasing the music and videos earlier this year under the GPL as well.

As a little surprise for the community EvilGuru and Elio gave an interview on the new widget system, betawidget.

Special interview #2: New widget system (betawidget) (English original)
Spezialinterview #2: Neues Widget-System (betawidget) (German translation)

I wish everyone a happy Warzone 2100 Liberation Day 2008 and enjoy reading the interview.
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Re: Warzone 2100 Liberation Day 2008

Postby doom3r » 06 Dec 2008, 14:44

Happy Liberation Day everyone!

The new UI looks fantastic. I didn't think you were planning to start working on it so soon. It's just a great news to start a new year in wz resurrection developing...
Hope to see final 2.1 soon, as RCs look very promising!
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Re: Warzone 2100 Liberation Day 2008

Postby Tiberian » 06 Dec 2008, 16:23

Happy Liberation Day :D

definitely looking forward to the new UI and betawidget, thanks guys!
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Re: Warzone 2100 Liberation Day 2008

Postby Skrim » 06 Dec 2008, 20:12

Happy Liberation Day.

The new UI looks awesome.
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Re: Warzone 2100 Liberation Day 2008

Postby fisk0 » 06 Dec 2008, 20:45

Indeed a day to be celebrating.
If I had any fireworks I'd be firing some off the balcony now.
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Re: Warzone 2100 Liberation Day 2008

Postby Jimmbob » 06 Dec 2008, 20:55

Happy Liberation Day!

The new UI is looking great! Hats off to Elio for coming up with the design and creation of it :)
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Re: Warzone 2100 Liberation Day 2008

Postby lav_coyote25 » 06 Dec 2008, 22:26

xD HLD xD - yes it is looking better each year. looking forward to what is coming.
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Re: Warzone 2100 Liberation Day 2008

Postby whippersnapper » 07 Dec 2008, 14:25

....

i'd also like to give a shout out to the folks who kept the game alive for almost 6 years prior to source release by advancing
the game without benefit of source code (their stuff is still being used & recycled) and who tirelessly, year in and year out, did
everything they could to get the source liberated - and the ultimately did, inspite of many naysayers who repeatedly said it was
a waste of time and would never happen so why even bother.

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