Invincible UFO attacks in Gamma 3
Posted: 19 Nov 2008, 15:24
Yeah, I know. It's a provocative title.
Yesterday, I played through Gamma 3, in my slowly progressing campaign(I play a mission every now and then).
Gamma 2 had gone perfectly, me losing only 3 MG-Bug scout planes and a Wraith-Type bomber(Leopard Phosphor-Bomb). Thanks to those brilliant HellStorms(in emplacement form), I thrashed every last defensive structure and unit NEXUS had, and got all my ground units through(trucks, tanks, commander) completely unscathed at 100% HP. I had recycled my VTOLs, but I stupidly saved the game and lost their XP.
Gamma 3 also went near perfectly. My two dozen artillery emplacements took out NEXUS' 6 Angels after a prolonged exchange for the loss of 1 emplacement. Three MG-Scouts were sacrificed as Flying Bricks(Mantis Bunker-Buster) and artillery knocked out all NEXUS SAM Sites. Artillery and Wraith bombers engaged a large swarm of NEXUS Scourge cyborgs and exterminated them for no loss. The Flying Bricks began their attacks on NEXUS Gamma Base and demolished all air defenses for the loss of 1 plane. Wraiths and ground forces commenced attack on the base and soon reduced it to rubble. Fleeing hovertanks were engaged and destroyed by artillery and HEAP bombers. The isolated CB tower was left to live and gave me a little over an hour's worth of breather time.
But when I pulled out my tank group, I saw this: A black Transport, the kind used by the Project, New Paradigm, and Collective, was being engaged by my Assault Gun Tiger Tracks tanks. This one was under NEXUS control.
This seemed totally illogical. NEXUS doesn't need or own any Transports - their hovertanks and cyborgs operate in independent self-reliant groups, are very fast, and even have an in-built auto repair ability. They move in overland from unknown off-map locations in Gamma 5 and 8 and cannot be tracked to be originating from an LZ, unlike New Paradigm and Collective forces. Even NEXUS VTOLs have an ability to fly straight from their home airbase or any off-map location on bombing missions, and need no transporting and no local rearmament facilities, unlike those Project wimps.
Anyway, I moved my tanks away to see if the Transport landed and offloaded anything, in which case I was prepared to fight. But it didn't. It kept hovering there ominously. I ignored it and sent in trucks to take the oil, but the Transport began using it's Heavy Machinegun and shot up the oil derrick. So I let one truck handle the repairing of the derrick while the other two set up air defenses, since I didn't have any fighters armed with Lancers or TKs. The Transport was soon surrounded by smoke puffs, but this was just the Whirlwind shells exploding and not any damage done to the Transport. The Whirlwinds fired and fired and fired. But the Transport just hovered there unaffected. It was either armored so heavily that the AA shells bounced off ineffectually, or it was outright invincible. I saved and reloaded the game to see if it would disappear. It didn't, and instead attacked my trucks and then began shooting the Whirlwind sites.
I can only deduce that this NEXUS Transport is some kind of bug, since Team Gamma didn't have an LZ to call in reinforcements that NEXUS took over by hijacking the Transport. It's nothing more than a minor nuisance, though, since it never tries to enter the map. I'll be playing Gamma 3 again from the start to maybe get a UFO-free result.
Yesterday, I played through Gamma 3, in my slowly progressing campaign(I play a mission every now and then).
Gamma 2 had gone perfectly, me losing only 3 MG-Bug scout planes and a Wraith-Type bomber(Leopard Phosphor-Bomb). Thanks to those brilliant HellStorms(in emplacement form), I thrashed every last defensive structure and unit NEXUS had, and got all my ground units through(trucks, tanks, commander) completely unscathed at 100% HP. I had recycled my VTOLs, but I stupidly saved the game and lost their XP.
Gamma 3 also went near perfectly. My two dozen artillery emplacements took out NEXUS' 6 Angels after a prolonged exchange for the loss of 1 emplacement. Three MG-Scouts were sacrificed as Flying Bricks(Mantis Bunker-Buster) and artillery knocked out all NEXUS SAM Sites. Artillery and Wraith bombers engaged a large swarm of NEXUS Scourge cyborgs and exterminated them for no loss. The Flying Bricks began their attacks on NEXUS Gamma Base and demolished all air defenses for the loss of 1 plane. Wraiths and ground forces commenced attack on the base and soon reduced it to rubble. Fleeing hovertanks were engaged and destroyed by artillery and HEAP bombers. The isolated CB tower was left to live and gave me a little over an hour's worth of breather time.
But when I pulled out my tank group, I saw this: A black Transport, the kind used by the Project, New Paradigm, and Collective, was being engaged by my Assault Gun Tiger Tracks tanks. This one was under NEXUS control.
This seemed totally illogical. NEXUS doesn't need or own any Transports - their hovertanks and cyborgs operate in independent self-reliant groups, are very fast, and even have an in-built auto repair ability. They move in overland from unknown off-map locations in Gamma 5 and 8 and cannot be tracked to be originating from an LZ, unlike New Paradigm and Collective forces. Even NEXUS VTOLs have an ability to fly straight from their home airbase or any off-map location on bombing missions, and need no transporting and no local rearmament facilities, unlike those Project wimps.
Anyway, I moved my tanks away to see if the Transport landed and offloaded anything, in which case I was prepared to fight. But it didn't. It kept hovering there ominously. I ignored it and sent in trucks to take the oil, but the Transport began using it's Heavy Machinegun and shot up the oil derrick. So I let one truck handle the repairing of the derrick while the other two set up air defenses, since I didn't have any fighters armed with Lancers or TKs. The Transport was soon surrounded by smoke puffs, but this was just the Whirlwind shells exploding and not any damage done to the Transport. The Whirlwinds fired and fired and fired. But the Transport just hovered there unaffected. It was either armored so heavily that the AA shells bounced off ineffectually, or it was outright invincible. I saved and reloaded the game to see if it would disappear. It didn't, and instead attacked my trucks and then began shooting the Whirlwind sites.
I can only deduce that this NEXUS Transport is some kind of bug, since Team Gamma didn't have an LZ to call in reinforcements that NEXUS took over by hijacking the Transport. It's nothing more than a minor nuisance, though, since it never tries to enter the map. I'll be playing Gamma 3 again from the start to maybe get a UFO-free result.