Anti Cheat?

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Clemson81
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Anti Cheat?

Post by Clemson81 »

As we know game can be easy cheated by CE.Maybe our staff create some kind of anti-cheat....Playing online now is borring...a lot of Cheaters.
Per
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Re: Anti Cheat?

Post by Per »

What is CE, and how are people cheating?
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E-102 Gamma
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Re: Anti Cheat?

Post by E-102 Gamma »

Sounds like "Cheat Engine". It's a memory scanner than can change numerical values within a program, among other things. It could be used to gain infinite power, for instance.
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Rman Virgil
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Re: Anti Cheat?

Post by Rman Virgil »

.

Impact = C x (R + E + A + T + E)

Contrast
Reach
Exposure
Articulation
Trust
Echo
.
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Shadow Wolf TJC
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Re: Anti Cheat?

Post by Shadow Wolf TJC »

Shouldn't games desync if someone tries to cheat?
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Per
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Re: Anti Cheat?

Post by Per »

Shadow Wolf TJC wrote:Shouldn't games desync if someone tries to cheat?
Yes.
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vexed
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Re: Anti Cheat?

Post by vexed »

And that means, they only can cheat in their own environment, which is one of the reasons why we tell people to use 3.1.0 or higher.

With anything before 3.1.0, you can use cheatengine, or one of the other ones, and do lots of juvenile tricks/hacks.
/facepalm ...Grinch stole Warzone🙈🙉🙊 contra principia negantem non est disputandum
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Originway
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Re: Anti Cheat?

Post by Originway »

they still should be auto-kicked
it makes no sense to keep them in the game
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milo christiansen
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Re: Anti Cheat?

Post by milo christiansen »

Originway wrote:they still should be auto-kicked
it makes no sense to keep them in the game
In which case anyone who get desynced at all would need to be kicked. AFAIK there may be some small desyncs that won't ruin a game that may happen without cheating (correct me if I'm wrong)
In general, if you see glowing, pulsating things in the game, you should click on them.
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Originway
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Re: Anti Cheat?

Post by Originway »

milo christiansen wrote:
Originway wrote:they still should be auto-kicked
it makes no sense to keep them in the game
In which case anyone who get desynced at all would need to be kicked. AFAIK there may be some small desyncs that won't ruin a game that may happen without cheating (correct me if I'm wrong)
they can never get back in sync no matter what the sync issue was so again it is useless to keep them in the game
Clemson81
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Re: Anti Cheat?

Post by Clemson81 »

If somebody use CE spedhack.To fast reaserch and building units.it's desychronizing game but if you cheat power.There is no desynchronization :( i check it...So that why I ask about any Anti cheat.
Per
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Re: Anti Cheat?

Post by Per »

Are you sure? It might not desync until the cheater actually uses the excess power. That's when things will (or should) happen differently on each computer.
Clemson81
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Re: Anti Cheat?

Post by Clemson81 »

Ther is no excess of power.You can stop(frezze)the power proces.You can have always the same level of power.No metter what you build or produce.
Originway
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Re: Anti Cheat?

Post by Originway »

Clemson81 wrote:Ther is no excess of power.You can stop(frezze)the power proces.You can have always the same level of power.No metter what you build or produce.
it does not matter that you freeze power since you already caused a desync and you can never get back in sync!
you can do anything you want on your end with cheatengine but everyone else won't see anything that you have done that is why they should be kicked since it makes no sense to keep them in game!!!!
Per
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Re: Anti Cheat?

Post by Per »

Adding power to merely one player produces instant desync here when I tested it on master.
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