Page 4 of 4

Re: Testers Needed for Campaigns. w/wo FMVS!

Posted: 09 Jun 2009, 06:55
by Zarel
Buginator wrote:grim's mod isn't supported, that is why it was removed.
Hmm. I think the problem is that it wasn't fully removed - i.e. it's still there if you upgrade 2.1.3 -> 2.2. We should fix this.

Re: Testers Needed for Campaigns. w/wo FMVS!

Posted: 10 Jun 2009, 04:40
by Buginator
Buginator wrote:grim's mod isn't supported, that is why it was removed.
Zarel wrote: Hmm. I think the problem is that it wasn't fully removed - i.e. it's still there if you upgrade 2.1.3 -> 2.2. We should fix this.
Since when do we support upgrading?

I don' think there is anything to fix in this case. The mod is broken for 2.2, and I am not going to fix it, not worth the effort IMO.

Re: Testers Needed for Campaigns. w/wo FMVS!

Posted: 10 Jun 2009, 07:09
by Zarel
Buginator wrote:Since when do we support upgrading?
As in, running the 2.2 installer when 2.1.3 is already installed. The installer installs over 2.1.3, and leaves 2.1.3's Grim's Gfx Mod (and presumably the shortcut in the start menu, too).

Re: Testers Needed for Campaigns. w/wo FMVS!

Posted: 11 Jun 2009, 06:48
by Buginator
Buginator wrote:Since when do we support upgrading?
Zarel wrote: As in, running the 2.2 installer when 2.1.3 is already installed. The installer installs over 2.1.3, and leaves 2.1.3's Grim's Gfx Mod (and presumably the shortcut in the start menu, too).
Hmm. Guess I just assumed people wouldn't do that...

Re: Testers Needed for Campaigns. w/wo FMVS!

Posted: 11 Jun 2009, 07:27
by Zarel
Buginator wrote:Hmm. Guess I just assumed people wouldn't do that...
Why not? They do that for 2.1.2 -> 2.1.3, etc. Why not for major version upgrades?

Re: Testers Needed for Campaigns. w/wo FMVS!

Posted: 30 Jun 2009, 20:13
by sgeo374
hi i have the same problem with the first recycle button does nothing the units just sit there and don't return for recycling

Re: Testers Needed for Campaigns. w/wo FMVS!

Posted: 30 Jun 2009, 22:43
by Thyranim
sgeo374 wrote:hi i have the same problem with the first recycle button does nothing the units just sit there and don't return for recycling
for that is the 2nd button
1st -> Recycle Unit
2nd -> Yes, really recycle unit

so give command and confirm, after that the units will move to nearest factory and recycle