Things I would like to see happen
- Skinnable Gui
- Reworked AI script system
- Working under directx 9
- Deformable terrain
- Better physics
- Better Pathfinding
- Maximum map sizes doubled (at least)
- Linux/OSX port (with selectable opengl/directx rendering under windows)
Big list, and hopefully I can get at least one of those items working. Code snippets and patches welcome, though don't take too much of your time away from this project (once I get it up on sourceforge anyway).
BTW: any suggestions for a cross-platform sound library or networking library? And last question, need someone to point me to anything that will create, convert, or work with the original PIE format and maybe the PIE2 format. Until such time as I can get the renderer improved enough to work with the latest pie or some entirely new format.
Oh, and before I forget. Why png over tga or some other image format and do you use dds compression?