Found in 1.10 source code:
- Code: Select all
// {"OPHZM",kf_TogglePower},
// {"VQKZMY^\\Z",kf_ToggleOverlays},
// {"XVIZ ^SS",kf_AllAvailable},
// {"LWPH R^OOVQXL",kf_ShowMappings},
// {"KZROS^KZL",kf_GiveTemplateSet},
// {"LZSZ\\K ^SS",kf_SelectAllCombatUnits},
// {"YMPR ^]PIZ",kf_ToggleGodMode},
// {"SZK KWZMZ ]Z SVXWK",kf_RecalcLighting},
// {"YVQVLW QPH",kf_FinishResearch},
// {"PJKSVQZ,",kf_ToggleOutline},
// {"L\\MZZQ[JRO",kf_ScreenDump},
// {"M^QXZL",kf_ToggleSensorDisplay},
// {"JQVK LK^KL",kf_DebugDroidInfo},
Found in 2.0 source code:
- Code: Select all
// {"VQKZMY^\\Z",kf_ToggleOverlays},
// {"LZSZ\\K ^SS",kf_SelectAllCombatUnits},
// {"PJKSVQZ,",kf_ToggleOutline},
// {"L\\MZZQ[JRO",kf_ScreenDump},
Does anyone know what the plain text version of the quoted XOR'ed strings is, and which version of the game they were present in?
Also, does anyone know what version of the game these codes were in (and what exactly did they do)?
* finish now
* show me the light
* show mappings
* templates