Maybe an old new GFX problem (Blue menus)
Posted: 05 Jul 2008, 18:43
I start a new thread, because this problem is not exactly like the "empty blue boxes bug".
So here's maybe a new problem. It looks a bit similar to the empty menu boxes bug. In 2.0.10 the background GFX in the menus are scrambled and the letters are replaced by blue boxes. Something similar but not the same is happening in 2.1 beta 2, but instead of the blue boxes the chars get "scanlined". I got the problem at any resolution windowed and fullscreen. I tried the shadow switches also.
In 2.0.10 the ingame looks like this: The funny thing is, that the menus and the textures ingame get fixed after "Alt+Tabbing" out and back into the game.
In 2.1 beta 2 I don't even get ingame.
I know I have a problem with OpenGL. When playing "Quake 3 Arena" I have big problems and crashes also. I use the "newest" original S3 driver available with the "tw5333.inf" (seems to be the most important file in the driver setup) dated 01.10.2003.
Anyway, here are my system specs:
Acer Aspire 1300 (Laptop)
CPU: mobile AMD Athlon(tm) XP 1800+ , MMX, 3DNow, ~1.5GHz
RAM: 512MB RAM
GFX: S3 Graphics Twister K (16MB shared)*
OS: Windows XP SP3 (I had the same problems on XP SP2 also)
Hopefully somebody can help. I did not use any commandline parameters except for the resolution of 1024x768 and fullscreen when the screenshots were taken.
*It is possible to switch the GFX RAM to 32MB in Windows, but after a forced restart the BIOS sets it back again to 16MB. If some know how to fix it, send me a PM please. Thanks in advance!
So here's maybe a new problem. It looks a bit similar to the empty menu boxes bug. In 2.0.10 the background GFX in the menus are scrambled and the letters are replaced by blue boxes. Something similar but not the same is happening in 2.1 beta 2, but instead of the blue boxes the chars get "scanlined". I got the problem at any resolution windowed and fullscreen. I tried the shadow switches also.
In 2.0.10 the ingame looks like this: The funny thing is, that the menus and the textures ingame get fixed after "Alt+Tabbing" out and back into the game.
In 2.1 beta 2 I don't even get ingame.
I know I have a problem with OpenGL. When playing "Quake 3 Arena" I have big problems and crashes also. I use the "newest" original S3 driver available with the "tw5333.inf" (seems to be the most important file in the driver setup) dated 01.10.2003.
Anyway, here are my system specs:
Acer Aspire 1300 (Laptop)
CPU: mobile AMD Athlon(tm) XP 1800+ , MMX, 3DNow, ~1.5GHz
RAM: 512MB RAM
GFX: S3 Graphics Twister K (16MB shared)*
OS: Windows XP SP3 (I had the same problems on XP SP2 also)
Hopefully somebody can help. I did not use any commandline parameters except for the resolution of 1024x768 and fullscreen when the screenshots were taken.
*It is possible to switch the GFX RAM to 32MB in Windows, but after a forced restart the BIOS sets it back again to 16MB. If some know how to fix it, send me a PM please. Thanks in advance!