Mac users, where are you guys?

Warzone 2.1.x series. (Unsupported--read only!)

Re: MAC users, where are you guys?

Postby EvilGuru » 09 Oct 2008, 10:07

shishkebab wrote:Hi,

I'm glad to hear that the FMVs will work on macs! Great Job! I just have one small problem. Whenever I open a beta (one I compile myself or pre-built), I get the error listed in the mac compile guide on the wiki:
Code: Select all
dyld: Library not loaded: /usr/X11R6/lib/libfontconfig.1.dylib
 Referenced from: Warzone.app/Contents/MacOS/../Frameworks/QuesoGLC.framework/Versions/A/QuesoGLC
 Reason: image not found

However, the fix listed there does not help. I went to the folder, and the symlinks that the commands created are there, the only problem is that they do not link to anything. Is there something I am doing wrong, or did I skip a step somewhere? If you could help me out that would be great!

Thanks!

You need to install X11.app. This comes with 10.5 and can be found on the install CD of 10.4.

Regards, Freddie.
EvilGuru
Regular
Regular
 
Posts: 615
Joined: 23 Jun 2007, 22:41

Re: MAC users, where are you guys?

Postby shishkebab » 09 Oct 2008, 22:22

Thank you! I thought I had installed X11 with the rest of the dev tools. I guess this explains why it works on my other laptop with X11. Thanks!
User avatar
shishkebab
Trained
Trained
 
Posts: 55
Joined: 06 May 2007, 01:25
Location: Earth

Re: MAC users, where are you guys?

Postby twilight » 16 Oct 2008, 11:06

hey everybody,

sorry that I have been away for a while, but yeah, new job, moving to another
area and stuff.

Anyway, I wanted to say that I still have the bug with the crazy ground-textures
on Tiger 10.4.11. But I figured out, with the new Beta, that when I change
the texture size to 32, then the bug is gone.

As soon as I go up to 64 or 128 the bug shows again.

Maybe that helps figuring that out?

Greetings

EDIT: Oh, yeah, and thx for the work you did :-) you are great!
twilight
Trained
Trained
 
Posts: 46
Joined: 14 May 2008, 12:21

Re: MAC users, where are you guys?

Postby Kharos » 16 Oct 2008, 18:19

I'm a mac user, it works fin for me, although the toolbar is a bit pixelated, compared with the glitchy version u can get off brothersoft.com. :)
Kharos
Rookie
Rookie
 
Posts: 22
Joined: 14 Oct 2008, 18:07

Re: MAC users, where are you guys?

Postby wz_macosx » 16 Nov 2008, 09:51

Baum wrote:
Omikronman wrote:Line Location Tool:0: Command /Developer/usr/bin/gcc-4.0 failed with exit code 1
Line Location Tool:0: cycle in dylib re-exports with /Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/lib/libGL.dylib

If on Leopard, are you using Xcode 3.1?


I had this error in buidling QuesoGLC code, but this error can be avoided by adding the following to "Other Linker Flags" in the Linking section of the target:

Code: Select all
-dylib_file /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib


I happened to run across this problem the other day, and tried it out while downloading the updated xcode and the source built fine. 2.1_RC1 Leopard 10.5.5

Cheers
wz_macosx
New user
 
Posts: 1
Joined: 16 Nov 2008, 09:42

Re: MAC users, where are you guys?

Postby WorkerB » 22 Nov 2008, 00:37

I just wanted to relate that the hardest part for me was figuring out how to install X11. Once I did that, the Mac OS X Universal Binary worked fine.
I'm on an iMac G5 2.1 PPC 1GB ram ATI Radeon X600 XT

Only weird thing so far has been a random speedup while playing.
WorkerB
New user
 
Posts: 1
Joined: 21 Nov 2008, 23:26

Re: MAC users, where are you guys?

Postby digt » 04 Aug 2010, 09:46

It has been a while since I played this game last and it's come a long way. I've played this game on a Core 2 Duo iMac, a Core 2 Duo MacBook Pro running OS 10.5.8 and it plays great compared to the last time I tried.

Kudos to everyone and especially the Mac devs.
digt
Rookie
Rookie
 
Posts: 17
Joined: 20 Jun 2008, 06:19

Previous

Return to 2.1.x

cron