Uber Schwarz wrote:So what are the differences between the standard Skirmish AI and AIvolution?
Aivolution (that's the correct name btw, looks like it is misspelled in the installer again, some things just never change as it seems...) is a custom non-cheating AI. However if you need more challenge you can use the skirmish difficulty modifier slider to make it get some additional power during the game, otherwise move it all the way to the left, just before disabling the AI.
Aivolution is able to learn during the game. Whenever it finds oil or good spots for defenses or enemy bases it remembers those locations even if you restart Warzone. It needs about 3-7 games on the same map for saturation. All per-map experience is saved for each player (ie per AI slot) independently.
This is an interactive AI and understands a couple of chat messages
. This way you can communicate with AI as if it was a human player, on a much more primitive level of course.
Another highlight is that it is much tougher than the stock AI or any other AI currently available for Warzone for that mater, it is highly efficient in everything it does. It coordinates attacks with its allies using chat messages, as it is done in ordinary multiplayer games between humans, which deminishes the chances of the enemies to survive.
I guess this summs it up. I didn't plan to release the current version with the current release, so there is no readme.
The Commander wrote:
I would like to know but I cant even get this mod to work with the new Beta. It just chrashs the game when ever I try save it.
Well you don't really need to be able to save to find it out, unless you play no more than 30-40 minutes a day, but the good news is this problem is fixed in the trunk already and you will be able to save games in the next beta.