error : Assert in Warzone: display3d.c:908

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borgcube
Greenhorn
Posts: 11
Joined: 22 May 2007, 19:36

error : Assert in Warzone: display3d.c:908

Post by borgcube » 27 May 2007, 23:26

Warzone2100 Version
SVN-2360

Operating System
Gentoo Linux x64

Warzone2100 Configuration
http://rafb.net/p/KMGV1U22.html

Bug Description
Ok, started over the campaign because the old savegames were not loadable anymore. So here I ended up with a reproducible crash upon my shiny transport leaving a map to enter the next (1st mission of that kind). If you wish you can check it out with attached savegame - just click the top left button and watch in awe :)

My console spits out:
http://rafb.net/p/FnjPm325.html

This is the backtrace:
http://rafb.net/p/0D7gNW94.html

Since I know nothing about mapping and stuff there's not much I can do.
Attachments
warzone-crashing-savegame.rar
(212.8 KiB) Downloaded 289 times

borgcube
Greenhorn
Posts: 11
Joined: 22 May 2007, 19:36

Re: error : Assert in Warzone: display3d.c:908

Post by borgcube » 28 May 2007, 01:32

mhmmm what really is weird: the game crashes on

Code: Select all

warzone2100: display3d.c:908: drawTiles: Assertion `i <= mapHeight && j <= mapWidth' failed.
but the dump shows

Code: Select all

	i = 0
	j = 45
how small must this map be?

PS: playing in non-debug mode is possible but laggy.
Last edited by borgcube on 28 May 2007, 02:16, edited 1 time in total.

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