gypakk wrote:Hi all,
yesterday I tried WZ 2.0.8 with Vista Home (Basic) 32bit.
1. PC: desktop, AMD3400, ca. 800 MB RAM,
2. PC: Acer Notebook, CoreDuo, 1.5 GB RAM.
On both computers, the game ran very, very slowly. The Trucks did not move, the jumped in intervals of about 1 second.
All menus appeared slowly. CPU load nearly 100% (at CoreDuo 50% because of only one processor was used).
Interesting: When I started WZ in a window (640x480) and moved this window to the screen border so that 80% of window area lied outside the desktop, as a result the CPU load fell down significantly (no matter if there had been displayed the battle field oder the main menu). It seems to me, that the program would have to calculate every pixel new before displaying it on the screen.
Newest updates had been installed, newest graphics driver too.
At PC #2 (Notebook), WZ runs fine with XP (another hd partition).
Is that a wz-bug, a vista-bug or had I simply forgotten to switch on oder off something...?
You don't list what video card or chipset you have.
Sounds like your not getting accelerated openGL, and it is doing it in software mode, which is VERY slow.
I would try with the command line switch of --noshadow, and see if this helps.
When you cross your screen border, with a window, then it falls back to software rendering more than likely. Who is at fault for that? Well, you can do that in linux with no issues, so the issue is with MS, and how they do things.