Game dies at enemy attack

Intended behaviour or bugs in other software.

Re: Game dies at enemy attack

Postby Kamaze » 29 Aug 2006, 13:58

Whops, i think we ... lost that thread here a bit  ::)
Can you attach more information at the topic in the bugreporting forum?

I know this thread was first,... but i'll close this here... sorry  :)
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Re: Game dies at enemy attack

Postby DevUrandom » 29 Aug 2006, 22:03

Could this be related to Segfault when enemy starts shooting?

If you could attach a gdb backtrace, then I might be able to tell whether it is the same eventCallbackTrigger problem the thread Kamaze pointed at handles or if it is a different (new) problem.
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