Crash when scavenger solder shoot twice

Intended behaviour or bugs in other software.
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evadim
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Crash when scavenger solder shoot twice

Post by evadim » 11 Nov 2006, 21:00

Warzone2100 Version
Warzone2100 2.0.4 & 2.0.5-rc1

Operating System
System uname: 2.6.18-gentoo-r2 i686 Pentium III (Coppermine)
Gentoo Base System version 1.12.6
gcc-4.1.1, glibc-2.4-r4, 2.6.18-gentoo-r2 i686

Hardware Information
Radeon 9200 (RV280)

author:        Gareth Hughes, Keith Whitwell, others.
description:    ATI Radeon
license:        GPL and additional rights
vermagic:      2.6.18-gentoo-r2 mod_unload PENTIUMIII gcc-4.1
depends:        drm
parm:          no_wb:Disable AGP writeback for scratch registers
(int)
Xorg 7.1

Warzone2100 Configuration
config in attach

Bug Description
when scavenger solder shoot twice - segfault, i'm attach save - 1-2 min. play and look for it
Attachments
config.txt
(465 Bytes) Downloaded 551 times
backtrace.txt
(2.46 KiB) Downloaded 539 times
savegame.tar.gz
(102.83 KiB) Downloaded 537 times
Last edited by Kamaze on 22 Nov 2006, 10:29, edited 1 time in total.

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DevUrandom
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Posts: 1690
Joined: 31 Jul 2006, 23:14

Re: Crash when scavenger solder shoot twice

Post by DevUrandom » 11 Nov 2006, 23:35

Could it be the same as http://wz2100.net/forum/index.php?topic=53.0 ?
What version of OpenAL are you using? (I thought the bug might have been fixed allready, maybe I am wrong...)

evadim
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Joined: 01 Oct 2006, 20:42
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Re: Crash when scavenger solder shoot twice

Post by evadim » 12 Nov 2006, 11:35

Thanks a lot & sorry for garbage post, simple upgrade from openal 0.0.8 to  0.0.8-r1 (gentoo) fix it.

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DevUrandom
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Re: [SOLVED] Crash when scavenger solder shoot twice

Post by DevUrandom » 12 Nov 2006, 15:11

Anytime...

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